THE DRAGON of HUSHBY, PART I
by Abbie Farwell Brown · from Kisington Town
Adapted Version
In a small town lived a boy named Arthur. People brought news. A big dragon woke up in the mountains. The dragon was very loud. The King made a promise. He would give a prize to stop the dragon. The prize could be a thing. The town was very excited.
Arthur was small. But he had a big dream. He wanted to be a hero. He wanted to marry a princess. He lived in a big house. His uncle used to live there. His uncle liked magic. Arthur did not like magic.
Arthur looked in his uncle's old room. He wanted to find a magic potion. He wanted to be big. He looked all around. He found nothing good. He felt a little sad.
Then he found a secret box. Inside was a special glass. It had a handle. Arthur looked through it. Wow! All things looked tiny. A big spider looked small. A bird sounded like a bug. The glass made things small!
Arthur had an idea. The glass could not make him big. But it could make the dragon small! Then he could stop it. He put the glass in his bag. He took a bug net. He was ready for a trip.
Arthur went to see the King. He knocked on the palace door. The guards laughed at him. He was so small. He had a net. He felt unsure for a moment. But they told the King.
The King laughed too. He let Arthur come in. "You want to stop the dragon?" the King asked. "You are very small."
"I have a secret plan," said Arthur. "Can I see the princess? I want to win her hand."
The King laughed very hard. All people laughed. Then Princess Agnes came in. She was very, very tall. She was very nice to see. She looked a little cross.
"For such a prize, I will be brave," said Arthur.
Princess Agnes looked down at him. "Be safe from the dragon," she said. She did not smile.
"I will be brave," said Arthur. "I will win your heart."
The King said he could try. Arthur left the palace. He walked happily. Some people followed him. They laughed, but it was friendly. One man named Oscar followed too. Oscar was greedy. He wanted Arthur's glass. But Arthur did not know.
Arthur walked on. He held his magic glass. He carried his net. He smiled. He was small. But he was brave and clever. He was ready for his big trip.
Original Story
IV. THE DRAGON OF HUSHBY, PART I
Long, long ago, in the days when even stranger things befell than we see nowadays, travelers brought news to the little town of Kisington-by-the-Sea. They said that the terrible Dragon of Hushby had wakened again from his fifty years' nap; had crept out of his cave in the mountain, and was terrifying the country as he had done in the grandfathers' times. Already he had destroyed ten horses; had eaten one hundred head of cattle, six fair maidens, and twelve plump little children. Besides which he had killed three brave men who had dared to fight with him. But now no one ventured near the cave where the dreadful creature lived, and the land was filled with horror for which there seemed to be no hope of relief.
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Moreover, so the travelers said, the King proclaimed that whoever should put an end to the terror of Hushby might ask of his sovereign whatever reward he chose, even the hand of the King's daughter. Now when this news came to Kisington there was great excitement. For Hushby Town was not far distant from the market-place of Kisington. People gathered in groups talking in whispers of the Dragon, and looking fearfully out of the corners of their eyes as they spoke. Who could tell when the creature might wander in their direction, as the Chronicles recorded that he had done once, long ago, when he had destroyed the daughter of him who was Lord Mayor at that time? Kisington had special reasons, you see, for longing to hear that a hero had conquered the Dragon.
Of all the people in Kisington who heard the news, the one most excited thereby was a lad named Arthur. He did not look like a hero, for he was short, and small, and ugly. For this reason no one had ever thought him especially brave. Most people expect heroes to be great, big men. Arthur was held to be of little account in Kisington. But though he was a little fellow, he had a great heart. All his life he had loved tales of bravery and adventure, and he longed to be a. hero. Besides, he thought it would be a. fine thing to marry the King's daughter, who, like all princesses, must be very beautiful.
Arthur lived by himself in a castle which had once belonged to his uncle. Now that uncle had been an Amateur Magician; that is, he was always doing things with flaring fires and queer bottles, messes of strange liquids and horrid smells,--hoping to learn how to turn old iron into gold, or to discover some other useful secret. No one ever heard, however, of his accomplishing anything; until one day, with a Bang! he blew himself up.` And every one heard of that. His will gave all his Amateur-Magical stuff to Arthur--all his forges and bellows and bulbs and bottles, the syrups and nasty smells. But Arthur cared nothing at all about Amateur Magic, and scarcely ever went into the desolate tower in one wing of the castle, where his uncle's laboratory was gathering dust.
But after news came about the Dragon of Hushby, things were different. An idea had come into Arthur's head. "Oh, dear!" he said to himself. "If only I could find something which would make me big! Only a giant could kill the Dragon of Hushby, he is so huge and terrible. Perhaps my uncle may have discovered a secret which would turn me into a giant!"
Eagerly he hurried to the deserted room. Everything was draped in dusty cobwebs, and when he opened the door the rats went scuttling in all directions. All among the bottles and boxes and books and bundles he sought and sought for some discovery which should help him. But though he found many other curious things, he found not what he sought. Though he poked in every dark corner and read carefully the labels on every phial, and the recipes in every book, he found no Secret for Growing Big. He could have learned, had he wished, "How to Make a Silk Purse Out of a Sow's Ear"; "How to Make a Horse Drink"; "How to Make an Empty Sack Stand Upright," and other very difficult things. But all these secrets were of no use to Arthur, and he thought that his uncle had wasted much valuable time in making these discoveries. Which, indeed, was true.
Arthur grew more and more discontented every day. But one morning, quite by accident, he hit his elbow against a hidden spring in a certain knot-hole of the wall in the dusty laboratory. Immediately a secret panel opened, and there behind it was a secret cupboard. In the cupboard was the secretest-looking package, wrapped in a velvet cloth. Arthur unrolled it eagerly and found a little leather case. When the case was opened, he saw inside a bit of glass set in gold, with a handle. It looked quite like a modern reading-glass--only reading-glasses were not invented until many, many years later. "What can this be?" said Arthur to himself. And taking up the glass he looked through it. Wonderful! Everything suddenly seemed to become small--just as it does nowadays when we look through the wrong end of an opera-glass. But Arthur had never seen an opera-glass, you know; this was so many hundreds of years ago.
Arthur looked around the room, and everything had suddenly become so tiny that it made him laugh. In the window a huge spider--as big as his hand--had been spinning her web. Now she was no larger than a dot. A rat scampered across the floor, and as Arthur looked it shrank to the size of a fly! A bird flew past the window, singing, and it grew smaller as it flew, while its voice became tinier and tinier till it sounded like the buzzing of an insect. Amazed, Arthur took down the glass from his eye. Instantly everything appeared again of its natural size--all except the spider and the rat and the bird. They remained tiny as they had seemed through the glass. Arthur had magicked them!
"Ho!" cried Arthur. "This is some of my uncle's Amateur Magic. He had, indeed, discovered how to make living things grow small. Alas! That helps me little. I am small enough now. But if only it worked the other way I might become a giant. What a pity! what a pity! Stay--perhaps if I reverse the glass something better may be done!"
He was about to turn the glass over and raise it to his eye again, when he spied a bit of parchment in the box. On it were scribbled some words, in faded ink.
"A Wondrous Device to Make the Living Small. Thrice More May It be Used Before Its Virtue Fades."
"Ah!" said Arthur, laying down the glass. "Then, as I feared, the glass can only make things smaller. But I have an idea! What if I should look with this glass upon the Dragon of Hushby? Would he not shrink as the spider and the rat and the bird have done? Yes; and then I should no longer have need to be a giant, for I could tame him, even I myself in my proper form! It is a good thought. I may yet be the hero of Kisington. But I must be careful of the precious glass and not waste its powers. 'Thrice more may it be used,' so says the scroll. Once, then, for the Dragon, and two times more for accidents that may happen."
Without more ado Arthur made ready for his great adventure. For arms he took but two things--the magic glass in his wallet, and a butterfly-net over his shoulder. In truth, the little fellow looked more like a schoolboy bound for a holiday in the woods, than a hero in quest of honor.
Now, first, without saying aught of his intent to any in Kisington, he journeyed to the Capital City, to gain the King's permission for the trial.
With the handle of his butterfly-net he thumped upon the door of the King's palace and said: "Open! I wish to speak with the King!"
The warders looked at him and laughed; he was such a strange little figure. "What do you want of the King?" they asked.
"Tell him that I come to seek his favor before I go forth to conquer the Dragon of Hushby."
"Ho, ho!" roared the warders. But they went and told the King what Arthur said. "He is mad, Your Majesty," they added. "He is a little fellow, armed with a butterfly-net. Ho, ho!"
The King laughed, too. But he was curious to see this champion. So he had Arthur admitted. With his net over his shoulder, Arthur marched into the long hall, between the rows of tittering courtiers, and knelt before the King. "So you intend to slay the Dragon of Hushby?" said the King. "It needs a giant for that deed. What will you do, forsooth, you little fellow, with your butterfly-net?"
"Your Majesty," said Arthur, "do you not remember how David was a little fellow, when with a stone he slew the giant Goliath? Well, I am another little fellow; but I have a stone in my pocket with which I mean to tame a foe more terrible than David's was. And as for this net--wait, and you shall see!"
"Very well," said the King, laughing, "I will wait and see. But what reward shall you ask if you are successful?"
"Your Majesty," said Arthur politely, "may I ask to see your daughter? I have heard that the Dragon-Slayer may hope to win her hand."
At these words of Arthur's the King burst into a roar of laughter, and clapped his knee, as though it were a mighty joke. And all the courtiers held their sides and shook with mirth. But Arthur was angry, for he did not see that he had said anything funny.
"Ho! ho!" roared the King. "Heralds, bid my daughter Agnes to come hither. He! he! For there is one who wishes to see her. Ha! ha!"
While the room was still echoing with laughter, the heralds entered with the King's daughter, and Arthur saw why every one had laughed. The Princess was a giantess,--a head taller than any man present,--and though she was very beautiful, her face was hard and cold, and she looked bad-tempered. When she walked, the floor trembled, and when she spoke, the glasses shivered.
"Who wishes to see me?" she said in a deep voice, crossly.
"Heavens!" said Arthur to himself, "this is a Princess, indeed! It will be more of a task to tame her than any dragon. But she is very handsome, and I have my magic glass. When we are married I will turn her into a nice little girl, just the size for me. So all will be well."
The King pointed to Arthur with his scepter. "Behold our champion," he said, chuckling. "My daughter, it is for you to hope that this brave fellow may slay the Dragon of Hushby. For in that case I vow to make you his wife."
"Huh!" said the Princess, looking down at Arthur and frowning. But Arthur advanced and made a low bow to her. "For such a great prize, Your Highness," he said, "a man would venture much."
At these words the Princess looked crosser than ever, and tossed her head. "Take care that the Dragon does not swallow you at a mouthful, Dwarf!" she said, very impolitely, and every one laughed.
Arthur turned red with anger. "I will take care," he said. "And I shall win what I will and conquer where I choose. Farewell, my lady. We shall have more words hereafter, when I come to claim you for my wife."
"You shall have her if you win her," said the King.
But, of course, no one thought there was any hope for the little fellow. They believed him to be mad, and when he had gone they nearly died, laughing at the huge joke. The Princess laughed loudest of all.
Proudly Arthur set forth upon the King's errand, with the magic glass in his pocket, and the butterfly-net over his shoulder. A number of merry fellows followed him from the court to see the issue of his mad adventure. For they thought there would be a thing to laugh at ere the end of the matter. They jested with Arthur and gibed pleasantly at him. But he answered them gayly and kept his temper, for he knew that they meant no harm.
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But with them journeyed one of a different sort. And this was Oscar, a burly ruffian, whose joy was in evil, and who followed Arthur hoping for a chance to rob him, since he seemed a fool who had some precious treasure in his wallet, which he was forever handling. Him Arthur did not like, and he watched Oscar, but had no words with him.
Story DNA
Plot Summary
The terrifying Dragon of Hushby reawakens, prompting the King to offer his daughter's hand as a reward for its defeat. Arthur, a small and underestimated lad, dreams of becoming a hero. He discovers a magic glass in his late uncle's lab that can shrink living things, realizing he can use it to defeat the Dragon. Arthur seeks the King's permission, endures ridicule from the court, and discovers the Princess he hopes to marry is a beautiful but ill-tempered giantess. Undeterred, Arthur sets off on his quest, followed by mocking courtiers and a sinister ruffian named Oscar, determined to prove his worth.
Themes
Emotional Arc
doubt to determination
Writing Style
Narrative Elements
Cultural Context
The story draws on classic European fairy tale tropes, particularly the 'underdog hero' and 'dragon-slaying' narratives, with a touch of whimsical magic.
Plot Beats (13)
- Travelers bring news to Kisington-by-the-Sea that the Dragon of Hushby has reawakened, causing widespread terror and destruction.
- The King proclaims a reward for whoever defeats the Dragon, including the hand of his daughter, exciting the town of Kisington.
- Arthur, a small, ugly, and underestimated lad, is inspired by the news and dreams of becoming a hero and marrying the beautiful princess.
- Arthur searches his deceased uncle's amateur magic laboratory for a potion to make him big enough to fight the Dragon, but finds nothing.
- By accident, Arthur discovers a secret panel containing a mysterious glass that, when looked through, makes everything appear tiny and actually shrinks living things.
- Arthur realizes the glass can only shrink, not enlarge, but then has the idea to shrink the Dragon itself, making it conquerable.
- Arthur decides to use the glass on the Dragon, saving two uses for potential accidents, and prepares for his adventure with only the glass and a butterfly net.
- Arthur travels to the Capital City to gain the King's permission, where he is mocked by warders and courtiers for his small stature and unusual 'weapon'.
- The King, amused, grants Arthur an audience and questions his plan, to which Arthur compares himself to David and hints at his secret 'stone'.
- Arthur asks to see the Princess, hoping to win her hand, which provokes uproarious laughter from the King and court.
- The Princess Agnes enters, revealed to be a beautiful but bad-tempered giantess, much to Arthur's surprise.
- Arthur, undeterred, secretly plans to shrink the Princess after marrying her and boldly declares his intent to win her hand, further angering her.
- Arthur departs for his quest, followed by mocking courtiers and a villainous ruffian named Oscar, who intends to rob him.
Characters
Arthur ★ protagonist
Short and small in stature, not physically imposing. He is described as 'ugly' by the general populace, suggesting perhaps plain or unconventional features rather than truly monstrous ones. His build is slight, contrasting sharply with the expected physique of a hero.
Attire: Simple, practical attire suitable for travel, likely made of sturdy linen or wool in muted colors, reflecting his unheroic appearance. He carries a wallet for his magic glass.
Wants: To become a hero, slay the Dragon of Hushby, and marry the King's daughter. He is driven by a desire for recognition, adventure, and a better life.
Flaw: His small stature and lack of conventional heroic appearance make him underestimated and mocked, which can fuel his anger. His naivety about the Princess's true nature is also a weakness.
Begins as an underestimated, small, and 'ugly' lad who dreams of heroism. He discovers a magical item that gives him a unique advantage and sets out to prove himself, transforming from an overlooked figure into a potential hero.
Brave, determined, ambitious, intelligent, and somewhat naive. He dreams of being a hero and marrying a beautiful princess, showing a romantic and aspirational side. He is quick-witted, as shown by his retort to the King, and has a strong sense of self-worth despite others' mockery.
Image Prompt & Upload
A short young man of slender build, facing forward, full body visible from head to toe. He has a plain, earnest face with fair skin and dark, simply styled hair. His eyes are dark and determined. He wears a practical, muted brown tunic over a cream linen shirt, simple dark breeches, and sturdy leather boots. A small leather wallet is tucked into his belt. He carries a long-handled butterfly-net over his right shoulder. His expression is serious and resolute. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
The King ◆ supporting
A robust man, likely of average to tall height, with a build that suggests a life of comfort and authority. He is prone to hearty laughter, indicating a jovial, if somewhat insensitive, disposition.
Attire: Rich, royal attire appropriate for a European monarch of a bygone era. This would include a heavy, jewel-encrusted velvet robe, possibly in deep reds or blues, lined with ermine, over fine silk garments. A golden crown would be on his head.
Wants: To rid his kingdom of the Dragon of Hushby and maintain peace and order. He also enjoys a good laugh.
Flaw: His tendency to judge by appearances and his amusement at others' expense, particularly Arthur's, makes him underestimate potential heroes.
Remains largely unchanged, serving as the authority figure who sets the quest in motion and provides the reward. He is a static character in this part of the story.
Jovial, easily amused, somewhat dismissive of those who don't fit his expectations, but also curious and willing to grant an audience. He is a man of his word, vowing to honor the reward.
Image Prompt & Upload
A portly adult man with a round, jovial face and a neatly trimmed brown beard, facing forward, full body visible from head to toe. He has a ruddy complexion and kind, laughing eyes. He wears a rich, deep red velvet robe lined with white ermine, adorned with gold embroidery and large jewels. A heavy golden crown with rubies sits on his head. He holds a golden scepter in his right hand. He stands with a confident, slightly amused posture. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Princess Agnes ◆ supporting
A giantess, a head taller than any man present, with a physically imposing presence. Despite her size, she is described as 'very beautiful,' but her beauty is marred by a hard, cold face and a bad-tempered expression.
Attire: Royal attire befitting a princess, but scaled up to her giantess size. This would include a flowing gown of rich fabric like silk or brocade, possibly in a cool color like silver or deep blue, with elaborate embroidery. She might wear a simple circlet or jewels in her hair.
Wants: To maintain her dignity and status, and to avoid being married to someone she considers a 'dwarf' or unworthy. She wants the dragon defeated but not by someone she despises.
Flaw: Her immense pride and bad temper make her rude and dismissive, alienating potential allies or heroes. She underestimates Arthur due to his size.
Remains unchanged in this part of the story, serving as a formidable, albeit beautiful, obstacle for Arthur.
Bad-tempered, proud, disdainful, and arrogant. She is easily angered and quick to mock those she perceives as beneath her, especially Arthur.
Image Prompt & Upload
A very tall, statuesque young woman with a beautiful but hard and cold face, facing forward, full body visible from head to toe. She has fair skin, sharp blue eyes, and long, dark hair styled in an elegant updo with a few loose curls framing her face. She wears a flowing gown of deep sapphire blue silk, embroidered with silver threads in a floral pattern, with wide sleeves and a high collar. Her posture is rigid and disdainful, with a prominent frown on her lips. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Oscar ⚔ antagonist
A burly ruffian, suggesting a strong, heavy build. His appearance would likely be rough and unkempt, reflecting his villainous nature.
Attire: Practical, dark, and possibly worn clothing, suitable for a ruffian or robber. Sturdy leather or coarse wool, perhaps with a hood or cloak to aid in his nefarious activities.
Wants: To rob Arthur, whom he perceives as a fool with precious treasure.
Flaw: His greed and overconfidence in Arthur's foolishness might lead him into trouble.
Introduced as a new antagonist, his arc is yet to unfold but he is set up as a threat to Arthur.
Evil, greedy, opportunistic, and malicious. He finds joy in wickedness and seeks to rob Arthur.
Image Prompt & Upload
A burly adult man with a rough, unshaven face and dark, unkempt hair, facing forward, full body visible from head to toe. He has a scowling expression and shifty dark eyes. He wears a dark, coarse wool tunic over a simple shirt, worn leather breeches, and heavy boots. A dark, hooded cloak is draped over his shoulders. His posture is slightly hunched, giving him a menacing appearance. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Locations
Arthur's Castle - Uncle's Laboratory
A desolate, dusty tower room in one wing of Arthur's castle, filled with cobwebs. It contains forges, bellows, bulbs, bottles, and books, all covered in dust. A hidden spring in a knot-hole of the wall conceals a secret panel and cupboard.
Mood: Eerie, forgotten, mysterious, dusty, with a hint of potential magic.
Arthur discovers his uncle's magic laboratory and, by accident, finds the shrinking glass and the parchment explaining its use.
Image Prompt & Upload
A neglected, dust-laden laboratory within a medieval European castle tower. Sunlight filters weakly through a small, grimy arched window, illuminating motes of dust dancing in the air. Rough-hewn stone walls are draped with thick, ancient cobwebs. Wooden shelves sag under the weight of countless stoppered glass bottles, tarnished brass instruments, and leather-bound tomes. A large, cold forge stands in one corner, its bellows cracked and still. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
The King's Palace - Long Hall
A long, grand hall within a medieval European palace, likely with stone or timber walls, where courtiers gather. It is large enough for a procession and for many people to stand in rows, observing. The floor trembles when the giantess princess walks.
Mood: Formal, mocking, grand, filled with laughter and curiosity.
Arthur gains an audience with the King, declares his intention to fight the Dragon, and meets the giantess Princess Agnes, whom he intends to marry.
Image Prompt & Upload
A vast, high-ceilinged medieval European palace hall, lined with tall, arched windows that let in bright daylight. Polished stone columns support intricate timber roof beams. Numerous courtiers in rich, colorful attire stand in rows, their faces alight with amusement. At the far end, a King sits on an ornate throne, holding a scepter. The floor is made of large, smooth flagstones. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.