The Bronze Ring
by Andrew Lang · from The Blue Fairy Book
Original Story

the bronze ring.
“I will have that ring,” said he to himself. So he went down to the
sea-shore and caught some little red fishes. Really, they were
quite wonderfully pretty. Then he came back, and, passing before the
Princess’s window, he began to cry out:
“Who wants some pretty little red fishes?”
The Princess heard him, and sent out one of her slaves, who said to the
old peddler:
“What will you take for your fish?”
“A bronze ring.”
“A bronze ring, old simpleton! And where shall I find one?”
“Under the cushion in the Princess’s room.”
The slave went back to her mistress.
“The old madman will take neither gold nor silver,” said she.
“What does he want then?”
“A bronze ring that is hidden under a cushion.”
“Find the ring and give it to him,” said the Princess.
And at last the slave found the bronze ring, which the captain of the
golden ship had accidentally left behind and carried it to the man, who
made off with it instantly.
Hardly had he reached his own house when, taking the ring, he said,
“Bronze ring, obey thy master. I desire that the golden ship shall turn
to black wood, and the crew to hideous negroes; that St. Nicholas shall
leave the helm and that the only cargo shall be black cats.”
And the genii of the bronze ring obeyed him.
Finding himself upon the sea in this miserable condition, the young
captain understood that some one must have stolen the bronze ring from
him, and he lamented his misfortune loudly; but that did him no good.
“Alas!” he said to himself, “whoever has taken my ring has probably
taken my dear wife also. What good will it do me to go back to my own
country?” And he sailed about from island to island, and from shore to
shore, believing that wherever he went everybody was laughing at him,
and very soon his poverty was so great that he and his crew and the poor
black cats had nothing to eat but herbs and roots. After wandering about
a long time he reached an island inhabited by mice. The captain landed
upon the shore and began to explore the country. There were mice
everywhere, and nothing but mice. Some of the black cats had followed
him, and, not having been fed for several days, they were fearfully
hungry, and made terrible havoc among the mice.
Then the queen of the mice held a council.
“These cats will eat every one of us,” she said, “if the captain of the
ship does not shut the ferocious animals up. Let us send a deputation to
him of the bravest among us.”
Several mice offered themselves for this mission and set out to find the
young captain.
“Captain,” said they, “go away quickly from our island, or we shall
perish, every mouse of us.”
“Willingly,” replied the young captain, “upon one condition. That is
that you shall first bring me back a bronze ring which some clever
magician has stolen from me. If you do not do this I will land all my
cats upon your island, and you shall be exterminated.”
The mice withdrew in great dismay. “What is to be done?” said the Queen.
“How can we find this bronze ring?” She held a new council, calling in
mice from every quarter of the globe, but nobody knew where the bronze
ring was. Suddenly three mice arrived from a very distant country. One
was blind, the second lame, and the third had her ears cropped.
“Ho, ho, ho!” said the new-comers. “We come from a far distant country.”
“Do you know where the bronze ring is which the genii obey?”
“Ho, ho, ho! we know; an old sorcerer has taken possession of it, and
now he keeps it in his pocket by day and in his mouth by night.”
“Go and take it from him, and come back as soon as possible.”
So the three mice made themselves a boat and set sail for the magician’s
country. When they reached the capital they landed and ran to the
palace, leaving only the blind mouse on the shore to take care of the
boat. Then they waited till it was night. The wicked old man lay down in
bed and put the bronze ring into his mouth, and very soon he was asleep.
“Now, what shall we do?” said the two little animals to each other.
The mouse with the cropped ears found a lamp full of oil and a bottle
full of pepper. So she dipped her tail first in the oil and then in the
pepper, and held it to the sorcerer’s nose.
“Atisha! atisha!” sneezed the old man, but he did not wake, and the
shock made the bronze ring jump out of his mouth. Quick as thought the
lame mouse snatched up the precious talisman and carried it off to the
boat.
Imagine the despair of the magician when he awoke and the bronze ring
was nowhere to be found!
But by that time our three mice had set sail with their prize. A
favoring breeze was carrying them toward the island where the queen
of the mice was awaiting them. Naturally they began to talk about the
bronze ring.
“Which of us deserves the most credit?” they cried all at once.
“I do,” said the blind mouse, “for without my watchfulness our boat
would have drifted away to the open sea.”
“No, indeed,” cried the mouse with the cropped ears; “the credit is
mine. Did I not cause the ring to jump out of the man’s mouth?”
“No, it is mine,” cried the lame one, “for I ran off with the ring.”
And from high words they soon came to blows, and, alas! when the quarrel
was fiercest the bronze ring fell into the sea.
“How are we to face our queen,” said the three mice “when by our
folly we have lost the talisman and condemned our people to be utterly
exterminated? We cannot go back to our country; let us land on this
desert island and there end our miserable lives.” No sooner said than
done. The boat reached the island, and the mice landed.
The blind mouse was speedily deserted by her two sisters, who went off
to hunt flies, but as she wandered sadly along the shore she found a
dead fish, and was eating it, when she felt something very hard. At her
cries the other two mice ran up.
“It is the bronze ring! It is the talisman!” they cried joyfully, and,
getting into their boat again, they soon reached the mouse island. It
was time they did, for the captain was just going to land his cargo of
cats, when a deputation of mice brought him the precious bronze ring.
“Bronze ring,” commanded the young man, “obey thy master. Let my ship
appear as it was before.”
Immediately the genii of the ring set to work, and the old black vessel
became once more the wonderful golden ship with sails of brocade; the
handsome sailors ran to the silver masts and the silken ropes, and very
soon they set sail for the capital.
Ah! how merrily the sailors sang as they flew over the glassy sea!
At last the port was reached.
The captain landed and ran to the palace, where he found the wicked
old man asleep. The Princess clasped her husband in a long embrace. The
magician tried to escape, but he was seized and bound with strong cords.
The next day the sorcerer, tied to the tail of a savage mule loaded with
nuts, was broken into as many pieces as there were nuts upon the mule’s
back.(1)
(1) Traditions Populaires de l’Asie Mineure. Carnoy et Nicolaides.
Paris: Maisonneuve, 1889.
Story DNA
Moral
Greed and treachery will ultimately lead to one's downfall, while perseverance can restore what was lost.
Plot Summary
A greedy peddler tricks a princess's slave into giving him a magical bronze ring, which he uses to transform a golden ship and its captain's life into misery. The impoverished captain lands on a mouse-infested island and bargains with the Queen of the Mice to retrieve his stolen ring. Three special mice journey to the sorcerer's palace, cleverly steal the ring, but then lose it in a quarrel, only for it to be miraculously found again. The ring is returned to the captain, who restores his ship and crew, reunites with his princess, and ensures the sorcerer faces a gruesome end.
Themes
Emotional Arc
suffering to triumph
Writing Style
Narrative Elements
Cultural Context
The story is noted as being from 'Traditions Populaires de l’Asie Mineure,' indicating an origin in Armenian folklore, collected and published in French in the late 19th century. This influences the specific, somewhat brutal, form of justice at the end.
Plot Beats (15)
- An old peddler, coveting the captain's bronze ring, tricks the princess's slave into obtaining it by offering red fish.
- The peddler, now a sorcerer, uses the ring to transform the captain's golden ship into a black wooden vessel, his crew into hideous negroes, and his cargo into black cats.
- The captain, realizing his ring is stolen and his wife likely taken, wanders the seas in despair and poverty.
- The captain lands on an island overrun by mice, whose queen fears his hungry cats will exterminate them.
- The captain demands the mice retrieve his bronze ring in exchange for sparing their island from his cats.
- The Queen of the Mice holds a council, and three unique mice (blind, lame, cropped ears) arrive, claiming to know the ring's location.
- The three mice travel to the sorcerer's country, find his palace, and wait for night.
- The mouse with cropped ears uses oil and pepper to make the sleeping sorcerer sneeze, causing the ring to fall from his mouth.
- The lame mouse snatches the ring, and they escape in their boat.
- During their return journey, the three mice quarrel over who deserves credit, and the ring falls into the sea.
- Despairing, the mice land on a desert island, where the blind mouse finds the ring inside a dead fish.
- The mice return the ring to the captain just as he is about to unleash his cats on their island.
- The captain uses the ring to restore his golden ship and handsome crew.
- The captain sails back to his capital, finds the sorcerer, and is reunited with his princess.
- The sorcerer is captured and brutally executed by being tied to a mule loaded with nuts and broken into pieces.
Characters
Captain
Handsome
Attire: Fine clothing befitting the captain of a golden ship, likely including a decorated coat and perhaps a hat
Initially unfortunate and lamenting, but resourceful and willing to bargain
Princess
Implied to be beautiful, as she is desired by both the Captain and the Sorcerer
Attire: Richly decorated gown befitting a princess, possibly with jewels
Passive, easily manipulated, but ultimately rescued
Sorcerer
Wicked, old
Attire: Robes of a magician, perhaps dark and ominous
Greedy, malicious, power-hungry
Queen of the Mice
A mouse
Concerned for her people, strategic
Blind Mouse
Blind
Vigilant, argumentative
Lame Mouse
Lame
Quick, argumentative
Mouse with Cropped Ears
Ears cropped
Resourceful, argumentative
Locations
Princess's Room
A room with a cushion where the bronze ring is hidden.
Mood: Initially secure, later violated and anxious
The bronze ring is stolen from under the cushion.
Sea Shore (Magician's House)
A sandy beach near the magician's house, where the blind mouse waits by the boat.
Mood: Quiet, tense, and secretive
The mice escape with the bronze ring after stealing it from the magician.
Magician's Bedroom
A bedroom where the old sorcerer sleeps with the bronze ring in his mouth.
Mood: Dark, still, and vulnerable
The mice steal the bronze ring from the sleeping magician.
Desert Island
A desolate island where the mice land after losing the ring at sea.
Mood: Desolate, hopeless, and lonely
The blind mouse finds the bronze ring inside the dead fish.
Mouse Island
An island overrun with mice.
Mood: Anxious, desperate, and teeming with life
The mice return the bronze ring to the captain, saving their island.