The Simpleton

by Andrew Lang · from The Grey Fairy Book

fairy tale adventure whimsical Ages 8-14 1799 words 8 min read
Cover: The Simpleton
Original Story 1799 words · 8 min read

The Simpleton

There lived, once upon a time, a man who was as rich as he could be; but

as no happiness in this world is ever quite complete, he had an only son

who was such a simpleton that he could barely add two and two together.

At last his father determined to put up with his stupidity no longer,

and giving him a purse full of gold, he sent him off to seek his fortune

in foreign lands, mindful of the adage:

 How much a fool that’s sent to roam

 Excels a fool that stays at home.

Moscione, for this was the youth’s name, mounted a horse, and set out

for Venice, hoping to find a ship there that would take him to Cairo.

After he had ridden for some time he saw a man standing at the foot of a

poplar tree, and said to him: ‘What’s your name, my friend; where do you

come from, and what can you do?’

The man replied, ‘My name is Quick-as-Thought, I come from Fleet-town,

and I can run like lightning.’

‘I should like to see you,’ returned Moscione.

‘Just wait a minute, then,’ said Quick-as-Thought, ‘and I will soon show

you that I am speaking the truth.’

The words were hardly out of his mouth when a young doe ran right across

the field they were standing in.

Quick-as-Thought let her run on a short distance, in order to give her a

start, and then pursued her so quickly and so lightly that you could not

have tracked his footsteps if the field had been strewn with flour. In a

very few springs he had overtaken the doe, and had so impressed Moscione

with his fleetness of foot that he begged Quick-as-Thought to go with

him, promising at the same time to reward him handsomely.

Quick-as-Thought agreed to his proposal, and they continued on their

journey together. They had hardly gone a mile when they met a young man,

and Moscione stopped and asked him: ‘What’s your name, my friend; where

do you come from, and what can you do?’

The man thus addressed answered promptly, ‘I am called Hare’s-ear, I

come from Curiosity Valley, and if I lay my ear on the ground, without

moving from the spot, I can hear everything that goes on in the world,

the plots and intrigues of court and cottage, and all the plans of mice

and men.’

‘If that’s the case,’ replied Moscione, ‘just tell me what’s going on in

my own home at present.’

The youth laid his ear to the ground and at once reported: ‘An old

man is saying to his wife, “Heaven be praised that we have got rid of

Moscione, for perhaps, when he has been out in the world a little, he

may gain some common sense, and return home less of a fool than when he

set out.”’

‘Enough, enough,’ cried Moscione. ‘You speak the truth, and I believe

you. Come with us, and your fortune’s made.’

The young man consented; and after they had gone about ten miles, they

met a third man, to whom Moscione said: ‘What’s your name, my brave

fellow; where were you born, and what can you do?’

The man replied, ‘I am called Hit-the-Point, I come from the city of

Perfect-aim, and I draw my bow so exactly that I can shoot a pea off a

stone.’

‘I should like to see you do it, if you’ve no objection,’ said Moscione.

The man at once placed a pea on a stone, and, drawing his bow, he shot

it in the middle with the greatest possible ease.

When Moscione saw that he had spoken the truth, he immediately asked

Hit-the-Point to join his party.

After they had all travelled together for some days, they came upon a

number of people who were digging a trench in the blazing sun.

Moscione felt so sorry for them, that he said: ‘My dear friends, how can

you endure working so hard in heat that would cook an egg in a minute?’

But one of the workmen answered: ‘We are as fresh as daisies, for we

have a young man among us who blows on our backs like the west wind.’

‘Let me see him,’ said Moscione.

The youth was called, and Moscione asked him: ‘What’s your name; where

do you come from, and what can you do?’

He answered: ‘I am called Blow-Blast, I come from Wind-town, and with

my mouth I can make any winds you please. If you wish a west wind I can

raise it for you in a second, but if you prefer a north wind I can blow

these houses down before your eyes.’

‘Seeing is believing,’ returned the cautious Moscione.

Blow-Blast at once began to convince him of the truth of his assertion.

First he blew so softly that it seemed like the gentle breeze at

evening, and then he turned round and raised such a mighty storm, that

he blew down a whole row of oak trees.

When Moscione saw this he was delighted, and begged Blow-Blast to join

his company. And as they went on their way they met another man, whom

Moscione addressed as usual: ‘What’s your name: where do you come from,

and what can you do?’

‘I am called Strong-Back; I come from Power-borough, and I possess such

strength that I can take a mountain on my back, and it seems a feather

to me.’

‘If that’s the case,’ said Moscione, ‘you are a clever fellow; but I

should like some proof of your strength.’

Then Strong-Back loaded himself with great boulders of rock and trunks

of trees, so that a hundred waggons could not have taken away all that

he carried on his back.

When Moscione saw this he prevailed on Strong-Back to join his troop,

and they all continued their journey till they came to a country called

Flower Vale. Here there reigned a king whose only daughter ran as

quickly as the wind, and so lightly that she could run over a field

of young oats without bending a single blade. The king had given out a

proclamation that anyone who could beat the princess in a race should

have her for a wife, but that all who failed in the competition should

lose their head.

As soon as Moscione heard of the Royal Proclamation, he hastened to the

king and challenged the princess to race with him. But on the morning

appointed for the trial he sent word to the king that he was not feeling

well, and that as he could not run himself he would supply someone to

take his place.

‘It’s just the same to me,’ said Canetella, the princess; ‘let anyone

come forward that likes, I am quite prepared to meet him.’

At the time appointed for the race the whole place was crowded with

people anxious to see the contest, and, punctual to the moment,

Quick-as-Thought, and Canetella dressed in a short skirt and very

lightly shod, appeared at the starting-point.

Then a silver trumpet sounded, and the two rivals started on their race,

looking for all the world like a greyhound chasing a hare.

But Quick-as-Thought, true to his name, outran the princess, and when

the goal was reached the people all clapped their hands and shouted,

‘Long live the stranger!’

Canetella was much depressed by her defeat; but, as the race had to

be run a second time, she determined she would not be beaten again.

Accordingly she went home and sent Quick-as-Thought a magic ring, which

prevented the person who wore it, not only from running, but even from

walking, and begged that he would wear it for her sake.

Early next morning the crowd assembled on the race-course, and Canetella

and Quick as-Thought began their trial afresh. The princess ran as

quickly as ever, but poor Quick-as-Thought was like an overloaded

donkey, and could not go a step.

Then Hit-the-Point, who had heard all about the princess’s deception

from Hare’s-ear, when he saw the danger his friend was in, seized his

bow and arrow and shot the stone out of the ring Quick-as-Thought was

wearing. In a moment the youth’s legs became free again, and in five

bounds he had overtaken Canetella and won the race.

The king was much disgusted when he saw that he must acknowledge

Moscione as his future son-in-law, and summoned the wise men of his

court to ask if there was no way out of the difficulty. The council at

once decided that Canetella was far too dainty a morsel for the mouth

of such a travelling tinker, and advised the king to offer Moscione a

present of gold, which no doubt a beggar like him would prefer to all

the wives in the world.

The king was delighted at this suggestion, and calling Moscione before

him, he asked him what sum of money he would take instead of his

promised bride.

Moscione first consulted with his friends, and then answered: ‘I demand

as much gold and precious stones as my followers can carry away.’

The king thought he was being let off very easily, and produced coffers

of gold, sacks of silver, and chests of precious stones; but the more

Strong-Back was loaded with the treasure the straighter he stood.

At last the treasury was quite exhausted, and the king had to send

his courtiers to his subjects to collect all the gold and silver they

possessed. But nothing was of any avail, and Strong-Back only asked for

more.

When the king’s counsellors saw the unexpected result of their advice,

they said it would be more than foolish to let some strolling thieves

take so much treasure out of the country, and urged the king to send a

troop of soldiers after them, to recover the gold and precious stones.

So the king sent a body of armed men on foot and horse, to take back the

treasure Strong-Back was carrying away with him.

But Hare’s-ear, who had heard what the counsellors had advised the king,

told his companions just as the dust of their pursuers was visible on

the horizon.

No sooner had Blow-Blast taken in their danger than he raised such

a mighty wind that all the king’s army was blown down like so many

nine-pins, and as they were quite unable to get up again, Moscione and

his companions proceeded on their way without further let or hindrance.

As soon as they reached his home, Moscione divided his spoil with his

companions, at which they were much delighted. He, himself, stayed with

his father, who was obliged at last to acknowledge that his son was not

quite such a fool as he looked.

[From the Italian, Kletke.]


Story DNA

Moral

Even a simpleton can achieve great things with the help of loyal and skilled companions, proving that perceived weaknesses can be overcome by leveraging the strengths of others.

Plot Summary

A rich man's simpleton son, Moscione, is sent away to seek his fortune. Along his journey, he recruits five uniquely skilled companions: Quick-as-Thought, Hare's-ear, Hit-the-Point, Blow-Blast, and Strong-Back. They arrive in a kingdom where Moscione, through his swift companion, wins a race against the princess, despite her magical cheating, securing her hand in marriage. The king, unwilling to accept Moscione, tries to pay him off, but Moscione, advised by his friends, demands an impossible amount of treasure, which Strong-Back carries away. When the king sends an army, Blow-Blast disperses them, allowing Moscione to return home with his riches and the respect of his father.

Themes

resourcefulnessthe value of diverse skillsovercoming underestimationjustice

Emotional Arc

underestimation to triumph

Writing Style

Voice: third person omniscient
Pacing: brisk
Descriptive: moderate
Techniques: rule of three (initially for character introductions), descriptive character names

Narrative Elements

Conflict: person vs society (Moscione vs. king/court's judgment)
Ending: happy
Magic: superhuman speed (Quick-as-Thought), superhuman hearing (Hare's-ear), perfect aim (Hit-the-Point), wind control (Blow-Blast), superhuman strength (Strong-Back), magic ring (immobilization)
the magic ring (deception/impediment)the treasure (reward/validation)

Cultural Context

Origin: Italian (from Kletke, collected by Andrew Lang)
Era: timeless fairy tale

Fairy tales often served to impart lessons or entertain, and the 'simpleton' archetype is common, often proving to be wiser than initially perceived through unconventional means.

Plot Beats (15)

  1. Moscione, a simpleton, is sent away by his rich father to seek his fortune.
  2. Moscione meets and recruits Quick-as-Thought, a super-fast runner.
  3. Moscione meets and recruits Hare's-ear, who can hear everything from afar.
  4. Moscione meets and recruits Hit-the-Point, an expert archer.
  5. Moscione meets and recruits Blow-Blast, who can control the wind.
  6. Moscione meets and recruits Strong-Back, who possesses immense strength.
  7. The group arrives in Flower Vale, where the king offers his daughter in marriage to anyone who can beat her in a race, with the penalty of death for failure.
  8. Moscione challenges the princess and sends Quick-as-Thought to run in his stead.
  9. Princess Canetella cheats by giving Quick-as-Thought a magic ring that prevents him from running during the second race.
  10. Hare's-ear discovers the princess's deception, and Hit-the-Point shoots the stone out of the magic ring, allowing Quick-as-Thought to win.
  11. The king, unwilling to marry his daughter to Moscione, offers him gold instead.
  12. Moscione, advised by his companions, demands as much treasure as his followers can carry, and Strong-Back carries an impossible amount, emptying the kingdom's treasury.
  13. The king sends an army to reclaim the treasure.
  14. Hare's-ear warns the group of the approaching army, and Blow-Blast uses his powers to incapacitate the soldiers.
  15. Moscione returns home with his companions and the treasure, sharing it with them, and his father recognizes his son's newfound wisdom.

Characters

👤

Moscione

human young adult male

Not explicitly described, but implied to be healthy and able-bodied to ride a horse.

Attire: Implied to be wearing traveling clothes with a purse of gold.

A purse overflowing with gold coins.

Initially foolish and simple, but shows kindness, loyalty, and eventually, cleverness.

👤

Quick-as-Thought

human young adult male

Extremely fast runner, light on his feet.

Attire: Not explicitly described, but implied to be wearing light clothing suitable for running.

Blur of motion, outpacing a deer.

Loyal, helpful, and proud of his abilities.

👤

Hare's-ear

human young adult male

Ability to hear everything by putting his ear to the ground.

Attire: Not explicitly described.

Ear pressed to the ground, listening intently.

Observant, informative, and loyal.

👤

Hit-the-Point

human young adult male

Expert archer with perfect aim.

Attire: Implied to have archery equipment.

Bow drawn, arrow aimed with unwavering focus.

Skilled, precise, and helpful.

👤

Blow-Blast

human young adult male

Ability to create strong winds with his breath.

Attire: Not explicitly described.

Cheeks puffed out, creating a visible gust of wind.

Powerful, demonstrative, and loyal.

👤

Strong-Back

human young adult male

Incredibly strong; can carry immense weight.

Attire: Not explicitly described.

Back laden with boulders and tree trunks.

Strong, stoic, and reliable.

👤

Canetella

human young adult female

Fast runner, described as running lightly over a field of oats without bending the blades.

Attire: Short skirt and light shoes for racing.

A silver ring with a hidden magical effect.

Competitive, cunning, and determined to win.

👤

The King

human adult male

Not explicitly described, but implied to be regal.

Attire: Royal attire, crown, robes.

Sitting on his throne, looking displeased.

Initially reluctant, easily influenced by his advisors, and concerned with maintaining his kingdom's wealth.

Locations

Foot of a poplar tree

outdoor

A single poplar tree in a field, where Moscione first meets Quick-as-Thought.

Mood: chance encounter

Moscione meets Quick-as-Thought and witnesses his speed.

poplar tree field doe

Race course

outdoor morning

A crowded open area where the princess and Quick-as-Thought compete in a race.

Mood: competitive, tense

The races against the princess take place.

starting-point goal crowd silver trumpet

Royal Treasury

indoor day

A room filled with coffers of gold, sacks of silver, and chests of precious stones.

Mood: opulent, greedy

Moscione's companion, Strong-Back, loads himself with treasure.

coffers of gold sacks of silver chests of precious stones

Open road

outdoor

The road home, where the king's army pursues Moscione and his companions.

Mood: perilous, desperate

Blow-Blast blows away the king's army.

dust cloud king's army open road