The Princess Loses Herself
by George MacDonald · from The Princess and the Goblin
Adapted Version
Princess Irene was bored. It was a rainy day. Rain fell on the roof. Mist covered the mountain. Princess Irene was inside. She had many toys. But she did not want to play. She felt very sad.
The Nurse left the room. Princess Irene saw a door. It was a secret door. It opened to an old stair. The stair looked very old. Princess Irene was curious. She went to the stair. She wanted to go up. She wanted to see what was there.
Princess Irene went up the stair. She went up and up. She climbed three times. Then she saw a long hall. Many doors were in the hall. Doors were on both sides. It was a very long hall.
Princess Irene ran down the hall. She turned many times. She saw more halls. More doors were there. All doors looked the same. It was very quiet. She felt a little scared.
Princess Irene wanted to go back. She ran fast. She looked for the stair. But she could not find it. All halls looked the same. She was lost. She did not know the way.
Princess Irene felt very sad. She sat down on the floor. She started to cry a little. Tears came from her eyes. She felt very lost.
Princess Irene was brave. She stopped crying. She stood up. She brushed her dress. She wanted to find her way. She would look for the stair. She would find her way home.
Princess Irene walked and walked. She looked for the stair. But all doors looked the same. All halls looked the same. She walked in circles. She did not know it. She was still lost.
Then Princess Irene saw a door. It was in a corner. The door was open a little. She looked inside. She saw a new stair. It was very narrow. It was very steep. The stair went up. It did not go down. It went up, up, up!
Princess Irene felt a little scared. But she was also very curious. Where did this new stair go? She wanted to know. She started to climb the stair. It was very narrow. It was very steep. She used her hands. She used her feet. She went on all fours. She climbed like a little cat. Up, up she went on the stair.
Original Story
The Princess Loses Herself
I have said the Princess Irene was about eight years old when my story begins. And this is how it begins.
One very wet day, when the mountain was covered with mist which was constantly gathering itself together into raindrops, and pouring down on the roofs of the great old house, whence it fell in a fringe of water from the eaves all round about it, the princess could not of course go out. She got very tired, so tired that even her toys could no longer amuse her. You would wonder at that if I had time to describe to you one half of the toys she had. But then, you wouldn't have the toys themselves, and that makes all the difference: you can't get tired of a thing before you have it. It was a picture, though, worth seeing—the princess sitting in the nursery with the sky ceiling over her head, at a great table covered with her toys. If the artist would like to draw this, I should advise him not to meddle with the toys. I am afraid of attempting to describe them, and I think he had better not try to draw them. He had better not. He can do a thousand things I can't, but I don't think he could draw those toys. No man could better make the princess herself than he could, though—leaning with her back bowed into the back of the chair, her head hanging down, and her hands in her lap, very miserable as she would say herself, not even knowing what she would like, except it were to go out and get thoroughly wet, and catch a particularly nice cold, and have to go to bed and take gruel. The next moment after you see her sitting there, her nurse goes out of the room.
Even that is a change, and the princess wakes up a little, and looks about her. Then she tumbles off her chair and runs out of the door, not the same door the nurse went out of, but one which opened at the foot of a curious old stair of worm-eaten oak, which looked as if never anyone had set foot upon it. She had once before been up six steps, and that was sufficient reason, in such a day, for trying to find out what was at the top of it.
Up and up she ran—such a long way it seemed to her!—until she came to the top of the third flight. There she found the landing was the end of a long passage. Into this she ran. It was full of doors on each side. There were so many that she did not care to open any, but ran on to the end, where she turned into another passage, also full of doors. When she had turned twice more, and still saw doors and only doors about her, she began to get frightened. It was so silent! And all those doors must hide rooms with nobody in them! That was dreadful. Also the rain made a great trampling noise on the roof. She turned and started at full speed, her little footsteps echoing through the sounds of the rain—back for the stairs and her safe nursery. So she thought, but she had lost herself long ago. It doesn't follow that she was lost, because she had lost herself, though.
She ran for some distance, turned several times, and then began to be afraid. Very soon she was sure that she had lost the way back. Rooms everywhere, and no stair! Her little heart beat as fast as her little feet ran, and a lump of tears was growing in her throat. But she was too eager and perhaps too frightened to cry for some time. At last her hope failed her. Nothing but passages and doors everywhere! She threw herself on the floor, and burst into a wailing cry broken by sobs.
She did not cry long, however, for she was as brave as could be expected of a princess of her age. After a good cry, she got up, and brushed the dust from her frock. Oh, what old dust it was! Then she wiped her eyes with her hands, for princesses don't always have their handkerchiefs in their pockets, any more than some other little girls I know of. Next, like a true princess, she resolved on going wisely to work to find her way back: she would walk through the passages, and look in every direction for the stair. This she did, but without success. She went over the same ground again an again without knowing it, for the passages and doors were all alike. At last, in a corner, through a half-open door, she did see a stair. But alas! it went the wrong way: instead of going down, it went up. Frightened as she was, however, she could not help wishing to see where yet further the stair could lead. It was very narrow, and so steep that she went on like a four-legged creature on her hands and feet.
Story DNA
Plot Summary
Eight-year-old Princess Irene, bored on a rainy day, seizes an opportunity to explore a forbidden old staircase in her vast house. She ascends into a labyrinth of identical passages and doors, quickly becoming disoriented and lost. After a moment of fear and tears, she bravely resolves to find her way back, but only discovers another, even steeper staircase leading upwards. Driven by an unyielding curiosity despite her fear, she begins to climb this new, mysterious path.
Themes
Emotional Arc
boredom to fear to determined curiosity
Writing Style
Narrative Elements
Cultural Context
George MacDonald was a Victorian author, and his fairy tales often blend Christian allegory with fantastical elements, though this excerpt is primarily an adventure.
Plot Beats (10)
- Princess Irene, eight years old, is bored in her nursery on a very wet, misty day.
- Her nurse leaves the room, prompting Irene to explore a curious, worm-eaten old stair she'd only partially ascended before.
- She climbs three flights of stairs, finding a landing that leads to a long passage filled with doors.
- Irene runs through several passages, turning multiple times, and becomes frightened by the silence and endless identical doors.
- She attempts to run back to the nursery but realizes she is completely lost.
- Overwhelmed, she throws herself on the floor and cries.
- After crying, she bravely gets up, brushes herself off, and resolves to systematically search for the way back.
- Despite her efforts, she repeatedly covers the same ground without realizing it, as all passages and doors look alike.
- In a corner, she finds a half-open door revealing a new, very narrow and steep staircase, but it goes up instead of down.
- Despite her fear, her curiosity compels her to begin climbing this new, upward-leading stair on her hands and feet.
Characters
Princess Irene ★ protagonist
A small, slender girl of about eight years old. Her build is typical for a child of her age, not particularly robust but capable of energetic movement. She is described as 'little' several times, emphasizing her youth.
Attire: She wears a 'frock', which in the context of a Victorian-era princess would be a child's dress, likely made of fine but durable fabric suitable for play, perhaps cotton or a light wool. The color is not specified, but it would be practical yet elegant, possibly with some simple trim or embroidery. It would be a full-skirted dress, reaching below the knee, with sleeves appropriate for indoor wear.
Wants: To alleviate boredom, to explore the unknown, and later, to find her way back to safety.
Flaw: Her youth and inexperience lead her to get lost easily; her initial fear can be overwhelming.
In this excerpt, she transitions from boredom and dejection to adventurous exploration, then to fear and being lost, finally resolving to bravely find her way back, showing early signs of resilience and self-reliance.
Curious, easily bored, brave (for her age), determined, prone to fear but quick to recover, imaginative (wishing for a cold).
Image Prompt & Upload
A small girl of about eight years old, slender build, standing upright and facing forward, full body visible from head to toe. She has a round, soft face with wide, curious eyes, and light brown hair worn simply, perhaps loose or in two short braids. She wears a simple, practical, full-skirted child's dress made of light blue linen, reaching below her knees, with a small white lace collar and short sleeves. Her expression is a mix of curiosity and slight apprehension. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
The Nurse ○ minor
Not described, but implied to be a capable adult responsible for the Princess's care. Likely of average height and build for a woman of her profession and era.
Attire: Not described, but would be a practical, modest uniform or dress typical for a nurse or governess in a Victorian-era noble household, likely in muted colors like grey, brown, or black, possibly with a white apron and cap.
Wants: To perform her duties, which in this instance involves leaving the room for an unspecified reason.
Flaw: Underestimating the Princess's curiosity or the allure of the forbidden stairs.
Her brief appearance serves as the catalyst for the Princess's adventure; she does not undergo an arc herself in this excerpt.
Responsible (as she is the Princess's caregiver), but perhaps a bit complacent or trusting, as she leaves the Princess alone.
Image Prompt & Upload
An adult woman of average height and build, standing with her back mostly to the viewer, in the act of stepping through a doorway. She wears a dark grey, long-sleeved, high-necked dress with a white apron and a simple white cap covering her pulled-back hair. Her posture is upright and purposeful. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Locations
Princess Irene's Nursery
A large, comfortable room with a 'sky ceiling' and a great table covered with countless toys. The atmosphere is initially one of boredom and confinement due to the weather.
Mood: Cozy but stifling, later a sense of restless curiosity.
The princess, bored by the rain, decides to explore a hidden stair after her nurse leaves.
Image Prompt & Upload
A spacious, high-ceilinged nursery in a grand, old Scottish baronial house. Sunlight struggles to penetrate through leaded glass windows, casting a soft, diffused light on a large, intricately carved wooden table laden with an impossible array of fantastical, antique toys. The ceiling is painted with a celestial map, and the walls are adorned with faded tapestries. A small, hidden door of dark, worm-eaten oak is barely visible in a shadowed corner. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
The Old, Hidden Staircase
A curious, worm-eaten oak staircase, appearing as if never used, leading upwards into the unknown depths of the house. It is long and winding, with multiple flights.
Mood: Mysterious, ancient, slightly eerie, then exciting.
Princess Irene's initial exploration, leading her away from her familiar nursery.
Image Prompt & Upload
A narrow, winding staircase of dark, heavily worm-eaten oak, rising steeply into shadow within an ancient Scottish baronial castle. The wooden steps are worn smooth in places but otherwise appear untouched, with dust motes dancing in the faint light filtering from unseen sources above. The air feels still and cool, carrying the distant, muffled sound of heavy rain. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
The Endless Passages
A labyrinthine network of long, silent passages, each lined with numerous identical doors on both sides. The passages turn multiple times, creating a sense of disorientation.
Mood: Initially curious, then increasingly frightening, silent, and desolate.
Princess Irene gets lost, experiences fear and despair, then resolves to find her way.
Image Prompt & Upload
A long, dimly lit passage within an ancient Scottish baronial castle, stretching into hazy distance. Both sides are lined with numerous, identical, heavy wooden doors, unadorned and dark. The stone walls are rough-hewn and damp, with faint traces of old tapestries. Dust motes hang in the still, cool air, and the only sound is the distant, rhythmic drumming of heavy rain on the roof. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
The Very Narrow, Steep Stair
A very narrow and steep staircase, discovered in a corner through a half-open door. Unlike the previous stair, this one ascends even further upwards.
Mood: Intriguing, challenging, leading to further mystery.
Princess Irene, despite her fear, chooses to ascend this new, challenging stair, driven by curiosity.
Image Prompt & Upload
A claustrophobically narrow and incredibly steep stone staircase, barely wide enough for one person, winding sharply upwards into deep shadow. The rough-hewn stone steps are worn and uneven, slick with a faint dampness. A sliver of light from a half-open, heavy wooden door in a dark corner illuminates the immediate foreground, hinting at the endless ascent. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration.