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THE SILVER CUP

by Sophia Morrison

THE SILVER CUP

Colcheragh and the Little People

CEFR A1 Age 5 419 words 2 min Canon 85/100

Farmer Col loved his cows very much. But one day, his cows were tired. They gave no milk. Col was sad.

Col loved his cows. They were the best. One morning, the cows were tired. They gave no milk. Col felt worried. He did not know why. He tried to help his cows. Nothing worked. He wondered who did this. He chose to watch them. He would hide in the cow-house.

Col hid in the straw. It was dark. Little People came in. They wore green coats. They got on the cows. They rode the cows away. They went to a magic hill. Col was very surprised.

Col got on his horse. He followed them fast. They went to the magic hill. The hill opened wide. Bright light came out. Inside was a big party. All were happy.

The Little People danced. They had a big feast. Col saw his cows. The cows looked tired. They looked very sad. The Little People used them. They did not rest.

A kind voice spoke to him. It was a friend. "Do not eat or drink here!" it said. "You will stay for always. You cannot go home." Col listened well.

The party slowed down. A shiny silver cup came out. It was very pretty. The Little People passed it. Hand to hand it went.

Col saw the shiny cup. "This is for my cows!" he thought. "This is my prize. They took my cows." He grabbed the cup.

Col grabbed the silver cup. He said a quick word. He threw the red drink. It went on the Little People. The bright lights went out. All went dark. Very, very dark.

Col ran very fast. He held the cup tight. The Little People were angry. Very, very angry. They chased him. They shouted loud.

He ran through water. The Little People could not cross. They stopped at the water. He ran to a churchyard. It was a safe place. They could not follow him.

His cows came home. They were safe now. Col put the cup away. He put it in the church. All could see it.

Col was always aware. He stayed home after dark. He thought of the Little People. He was a brave farmer. Col was safe. His cows were safe. He kept the silver cup. He thought of the Little People. He was brave after dark. He was a brave farmer. Be brave, but also be aware. Some magic can be tricky. But smart thinking can help you.

Original Story 1252 words · 6 min read

THE SILVER CUP

There was once a man living in the south of the island whose name was Colcheragh. He was a farmer, and he had poultry on his street, sheep on the mountain, and cattle in the meadow land alongside the river.

His cows were the best cows in the parish. Nowhere could you see such a fine head of cattle as he had; they were the pride of his heart, and they served him well with milk and butter.

But after a time he began to think that something was amiss with the cows. He went to the cow-house the first thing every morning, and one morning he noticed the cows looking so tired they could hardly stand. When it came to milking time they found not a drop of milk. The girls, who went out to milk the cows, came back with empty cans, saying:

‘The milk has gone up into the cows’ horns!’

Colcheragh began to think that some one had put an evil eye on his cows, so he swept up some of the dust from the cross four-roads close by, in a shovel, and sprinkled it on their backs. But the cows got no better. Then he wondered if some one was coming at night to steal the milk. He made up his mind to sit in the cow-house all night to see if he could catch the thief.

So one night after everyone had gone to bed he crept out of the house and hid himself under some straw in a corner of the cow-house. Hour after hour of the dark lonesome night crept on, and he heard nothing but the cows’ breathing and their rustle in the straw. He was very cold and stiff, and he had just made up his mind to go into the house, when a glimmering light showed under the door; and then he heard Things laughing and talking—queer talk—he knew that they were not right people. The cow-house door opened and in came a whole lot of Little Men, dressed in green coats and leather caps. Keeking through the straw, he saw their horns hung by their sides, their whips in their hands, and scores of little dogs of every colour—green, blue, yellow, scarlet, and every colour you can think of—at their heels. The cows were lying down. The Little Fellows loosed the yokes from the cows’ necks, hopped on their backs, a dozen, maybe, on each cow, and cracked their little whips. The cows jumped to their feet and Themselves galloped off!

Colcheragh ran to the stable, got on a horse, and made chase after his cows. The night was dark, but he could hear the whizz of the little whips through the air, the click of the cows’ hoofs on stones, and the little dogs going:

‘Yep, yep, yep!’

He heard, too, the laughing of Themselves. Then one of them would be singing out to the dogs, calling them up by name, giving a call out of him:

‘Ho la, ho la, la!’

Colcheragh followed these sounds, keeping close at their heels. On and on they went, helter-skelter over hedges and over ditches till they got to the Fairy Hill, and Colcheragh was still following them, though on any other night he would not have gone within a mile of the great green mound. When the Little Fellows came to the hill they sounded a tan-ta-ra-ra-tan on their horns. The hill opened, bright light streamed out, and sounds of music and great merriment. Themselves passed through, and Colcheragh slid off his horse and slipped unnoticed in after them. The hill closed behind them and he found himself in a fine room, lit up till it was brighter than the summer noonday. The whole place was crowded with Little People, young and old, men and women, all decked out for a ball, that grand—he had never looked on the like. Among them were some faces that he thought he had seen before, but he took no notice of them, nor they of him. In one part there was dancing to the music of Hom Mooar—that was the name of the fiddler—and when he played all men must follow him whether they would or no. The dancing was like the dancing of flowers in the wind, such dancing as he had never seen before.

In another part his cows were being killed and roasted, and after the dance there was a great feast, with scores of tables set out with silver and gold and everything of the best to eat and drink. There was roast and boiled, and sollaghan and cowree, and puddings and pies, and jough and wine—a feast fit for the Governor himself. When they were taking their seats one of them, whose face he thought he knew, whispered to him: ‘Don’t thee taste nothin’ here or thou will be like me, and never go back to thy ones no more.’

Colcheragh made up his mind to take this advice. When the feast was coming to an end there was a shout for the Jough-y-dorrys, the Stirrup Cup. Some one ran to fetch the cup. The one among the Little People, who seemed to be their king, filled it with red wine, drank himself, and passed it on to the rest. It was going round from one to another until it came to Colcheragh, who saw, when he had it in his hands, that it was of fine carved silver, and more beautiful than anything ever seen outside that place. He said to himself: ‘The little durts have stolen and killed and eaten my cattle—this cup, if it were mine, would pay me for all.’ So standing up and grasping the silver cup tightly in his hand, he held it up and said:

‘Shoh Slaynt!’ which is the Manx toast.

Then he dashed the cupful of wine over Themselves and the lights. In an instant the place was in black darkness, save for a stime of grey dawn light which came through the chink of the half-closed door. Colcheragh made for it, cup in hand, slammed the door behind him, and ran for his life.

After a moment of uproar Themselves missed the cup and Colcheragh, and with yells of rage they poured out of the hill after him, in full chase. The farmer, who had a good start, ran as he had never run before. He knew he would get small mercy at their hands if he was caught; he went splashing through the wet mire and keeping off the stepping stones; he knew they could not take him in the water. He looked over his shoulder and caught a glimpse of the whole Mob Beg behind him, close at his heels, waving their naked arms in the light of the torch each one held up. On they came, shrieking and howling in Manx:

Colcheragh, Colcheragh,

Put thy foot on the stone,

And do not put it in the wet!

But he ran in the water till he came to the churchyard, and they could not touch him there. When he went into the cowhouse the next morning the cows had all come home and they got rest after that.

He put the cup in the Church at Rushen, and they are saying it was there for many years; then it was sent to London. It is said that after this the farmer would not go out of his house of an evening after dark.

Moral of the Story

Be wary of the fae folk and their gifts, for they can ensnare you, but cleverness can offer escape.


Characters 3 characters

Colcheragh ★ protagonist

human adult male

A sturdy, practical farmer of average height and build, accustomed to physical labor. His hands are likely calloused from farm work, and his face weathered by the elements of the Isle of Man.

Attire: Typical 19th-century Manx farmer's attire: sturdy wool trousers, a thick linen or wool shirt, a waistcoat, and a rough tweed or homespun jacket. Practical, durable clothing in muted, earthy tones suitable for farm life. He would wear heavy, well-worn leather boots.

Wants: To protect his cattle and his livelihood, and to reclaim what was stolen from him.

Flaw: His initial fear of the unknown (evil eye) and his later greed for the silver cup, which almost costs him his life.

He transforms from a worried farmer suspecting mundane theft or curses to a courageous individual who confronts the fairy folk and outwits them, ultimately securing his farm's well-being but becoming wary of the night.

Observant, resourceful, brave, protective, and somewhat opportunistic. He is deeply concerned for his livelihood and willing to take risks to protect it.

The Little Men (Fairy Folk) ⚔ antagonist

magical creature ageless non-human

Numerous small beings, significantly shorter than a human, with agile and nimble bodies. They are described as 'Little Fellows' and 'Mob Beg'.

Attire: Distinctive green coats and leather caps. Their clothing would be made of natural materials, perhaps with a slightly rustic or ancient feel, but well-fitted to their small forms.

Wants: To enjoy themselves, feast, and engage in their traditional activities, which include 'borrowing' from humans.

Flaw: Vulnerable to water (cannot take Colcheragh in water) and the breaking of their enchantment (dashing wine over them).

They remain unchanged, continuing their revelry until interrupted, then pursuing Colcheragh with vengeful fury.

Mischievous, playful, cruel (killing cows), celebratory, and prone to fits of rage when thwarted. They enjoy music, dancing, and feasting.

Hom Mooar ○ minor

magical creature ageless male

A Little Person, likely similar in stature to the other Little Men, but distinguished by his role as a musician.

Attire: Likely a green coat and leather cap, similar to the other Little Men, but perhaps with some subtle embellishment to denote his special role as the fiddler.

Wants: To provide music for the fairy revels.

Flaw: None explicitly stated, but shares the general vulnerabilities of the fairy folk.

Remains unchanged, a constant fixture of the fairy revels.

Enchanting, powerful (his music compels all to dance), focused.

Locations 4 locations
Colcheragh's Cow-house

Colcheragh's Cow-house

indoor night Cold, dark night, possibly damp or chilly given the 'wet mire' mentioned later.

A rustic, functional farm building, likely constructed from rough-hewn timber and stone, with a thatched or slate roof common in the Isle of Man. The interior is filled with straw bedding for cattle, and it's dark and cold during the night. A small gap under the door allows a 'glimmering light' to show through.

Mood: Initially quiet and lonesome, then eerie and mysterious with the arrival of the Little Men, finally tense and urgent.

Colcheragh hides to discover the cause of his cows' illness and witnesses the Little Men stealing his cattle.

straw beddingwooden stallscow's breathing and rustlesmall gap under the doorempty milk cans
The Fairy Hill (Sheading of Rushen)

The Fairy Hill (Sheading of Rushen)

transitional night Dark night, possibly windy given the exposed nature of a hill.

A prominent, ancient green mound, typical of Manx folklore, likely covered in short, windswept grass and possibly dotted with gorse or heather. It appears as a natural hill by day but dramatically opens at night to reveal a hidden, brightly lit entrance. The surrounding landscape is rugged, with hedges and ditches.

Mood: Mysterious and foreboding from a distance, then suddenly magical and inviting as it opens.

Colcheragh follows the Little Men and his cows to this magical hill, which serves as a portal to their underground realm.

great green moundhedges and ditchesbright light streaming from openingsounds of music and merrimenttan-ta-ra-ra-tan horn sounds
The Fairy Realm (Under the Hill)

The Fairy Realm (Under the Hill)

indoor varies (magically lit to 'summer noonday') Controlled, internal environment, no external weather.

A vast, opulent underground chamber, described as a 'fine room' lit 'brighter than the summer noonday'. It is crowded with Little People dressed for a ball, with areas for dancing to a fiddler named Hom Mooar, and a grand feast. Tables are laden with silver and gold, and a variety of traditional Manx and rich foods. The architecture is likely organic, perhaps carved from earth and stone, but adorned with magical, shimmering decorations.

Mood: Magical, festive, opulent, but with an underlying sense of danger and entrapment.

Colcheragh witnesses the fairy feast, receives a warning, and steals the silver cup, escaping in the ensuing darkness.

bright, magical lightcrowds of Little People in green coats and leather capsdancing area with a fiddlerfeast tables with silver and goldroast and boiled foods, sollaghan, cowree, puddings, pies, jough, winefine carved silver cup
The Wet Mire and Churchyard

The Wet Mire and Churchyard

outdoor grey dawn light Damp, chilly, with the first hints of dawn.

A treacherous, waterlogged landscape of 'wet mire' (boggy ground) and stepping stones, leading to a sacred 'churchyard'. The mire is difficult to traverse, offering refuge from the pursuing fairies. The churchyard is a consecrated ground, likely with ancient gravestones and a small, sturdy stone church, providing sanctuary.

Mood: Desperate, frantic, then safe and sacred.

Colcheragh flees the fairies through the boggy ground, knowing they cannot follow him into the water, and finds final sanctuary in the churchyard.

wet miresplashing waterstepping stonespursuing Mob Beg with torchesancient gravestonesstone church

Story DNA folk tale · mysterious

Moral

Be wary of the fae folk and their gifts, for they can ensnare you, but cleverness can offer escape.

Plot Summary

Colcheragh, a Manx farmer, discovers his cows are being ridden nightly by mischievous Little People who steal their milk. He follows them into their magical hill, where he witnesses a grand feast and learns his cows are being consumed. Warned not to partake in their food, Colcheragh seizes a beautiful silver cup, makes a toast, and then throws the wine over the fairies, plunging the hall into darkness. He escapes with the cup, pursued by the enraged Little People, finding safety in water and a churchyard. His cows return, and Colcheragh places the cup in a church, forever wary of the dark.

Themes

supernatural encounterresourcefulnesstheft and retributionthe unknown

Emotional Arc

concern to fear to triumph to lasting caution

Writing Style

Voice: third person omniscient
Pacing: moderate
Descriptive: moderate
Techniques: rule of three, direct address to reader (implied through colloquialisms), repetition of sounds (dogs' 'Yep, yep, yep!')

Narrative Elements

Conflict: person vs supernatural
Ending: moral justice
Magic: Little Men/fairies, talking animals (implied by their ability to be ridden and controlled), Fairy Hill opening and closing, magical music that compels dancing, instantaneous darkness created by the spilled wine
the silver cup (recompense, trophy, symbol of the fairy world)the cows (livelihood, connection to the natural world)

Cultural Context

Origin: Manx (Isle of Man)
Era: pre-industrial

The story reflects common European fairy lore, but with distinct Manx elements, particularly the names and the specific vulnerability of the fairies to water and holy ground. The silver cup itself might be a reference to a real artifact or a common motif in such tales.

Plot Beats (13)

  1. Colcheragh, a farmer with prize cows, notices his cows are tired and yield no milk.
  2. He tries traditional remedies and suspects theft, deciding to stake out the cow-house.
  3. Colcheragh hides and witnesses Little Men in green coats ride his cows away to the Fairy Hill.
  4. He follows them on horseback to the hill, which opens to reveal a bright, festive underground world.
  5. Inside, he sees the Little People dancing and feasting, with his cows being roasted.
  6. A familiar face warns him not to partake in the food or drink, or he will be trapped.
  7. As the feast ends, a beautiful silver 'Stirrup Cup' is passed around.
  8. Colcheragh, seeing the cup, decides to take it as recompense for his stolen cattle.
  9. He grabs the cup, toasts, and then throws the wine over the Little People, plunging the hall into darkness.
  10. Colcheragh escapes with the cup, pursued by the enraged Little People.
  11. He evades them by running through water and reaching the safety of a churchyard.
  12. His cows return home, and Colcheragh places the silver cup in Rushen Church.
  13. After this, Colcheragh avoids going out after dark, forever changed by the encounter.

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