TWENTIETH GOBLIN

by Unknown · from Twenty-Two Goblins

folk tale cautionary tale solemn Ages all ages 1009 words 5 min read

Adapted Version

CEFR A1 Age 5 277 words 2 min Canon 65/100

The King carried the Goblin. The Goblin liked to tell stories. "Listen to this story," said the Goblin.

Four brothers lived. They were very poor. They had no money. They wanted a better life. They wanted to be happy.

The brothers talked. "We need special skills," they said. "We will learn new things. They traveled." Each brother wanted to learn.

After some time, they met again. Brother One learned to make flesh. Brother Two learned to make skin and hair. Brother Three learned to make eyes and ears. Brother Four learned to give life.

They went to the forest. They wanted to test their skills. They found old bones. It was a big skeleton. It was a lion's skeleton.

Brother One used his skill. He made flesh on the bones. Brother Two used his skill. He made skin and hair. Brother Three used his skill. He made eyes and ears. Now it looked like a lion.

Brother Four saw the lion. He knew it was wild. He wanted to show his skill. He wanted to give it life. He did not think about danger. He did not think about others. He gave it life.

The Lion opened its eyes. It roared loudly! It was wild and dangerous. The brothers were very scared. They ran away. The lion chased them. They learned a very hard lesson. It was a big mistake.

The Goblin asked the King. "Who made the biggest mistake?" he asked. "Who caused what happened? The King thought." He thought very carefully.

The King said Brother Four made a mistake.

The Goblin was happy. The King was wise. The Goblin went home. The King followed him.

Original Story 1009 words · 5 min read

TWENTIETH GOBLIN

The Four Brothers who brought a Dead Lion to Life. Which is to blame when he kills them all?

Then the king went back to the sissoo tree, took the goblin, put him on his shoulder, and started for the place he wished to reach. And as he walked along the road, the goblin began to talk again: "Bravo, King! You are a remarkable character. So I will tell you another story, and a strange one. Listen."

There is a city called Flower-city. There lived a king named Earth-boar. In his kingdom was a farm where a Brahman lived whose name was Vishnuswami. His wife was named Swaha. And four sons were born to them.

After a time the father died, and the relatives took all the money. So the four brothers consulted together: "There is nothing for us to do here. Suppose we go somewhere." And after a long journey they came to the house of their maternal grandfather in a village called Sacrifice. The grandfather was dead, but their uncles sheltered them, and they continued their studies.

But they did not amount to much, so in time their uncles became scornful in such matters as food and clothing. And they were troubled.

Then the eldest took the others aside and said: "Brothers, no man can do anything anywhere on earth. Now I was wandering about discouraged, and I came to a wood. There I saw to-day a dead man whose limbs lay relaxed on the ground. And I wished for the same fate, and I thought: He is happy. He is free from the burden of woe.' So I made up my mind to die, and hanged myself with a rope from a tree. I lost consciousness, but before the breath of life was gone, the cord was cut and I fell to the ground. And when I came to myself, I saw a compassionate man who had happened by at that moment, and he was fanning me with his garment. And he said to me: My friend, you are an educated man. Tell me why you are so despondent. The righteous man finds happiness, the unrighteous man finds unhappiness because of his unrighteousness, and for no other reason. If you made up your mind to this because of unhappiness, practice righteousness instead. Why seek the pains of hell by suicide?' Thus the man comforted me and went away. And I gave up the idea of suicide and came here. You see I could not even die when fate was unwilling. Now I shall burn my body at some holy place, that I may not again feel the woes of poverty."

Then the younger brothers said to him: "Sir, why is an intelligent man sad for lack of money? Do you not know that money is uncertain as an autumn cloud? No matter how carefully won and guarded, three things are fickle and bring sorrow at the last: evil friendships, a flirt, and money. The resolute and sensible man should by all means acquire that virtue which brings him Happiness a captive in bonds."

So the eldest brother straightway plucked up heart, and said: "What virtue is it which we should acquire?"

Then they all reflected, and took counsel together: "We will wander over the earth, and each of us will learn some one science." So they appointed a place for meeting, and the four brothers started in four different directions.

After a time they all gathered at the meeting-place, and asked one another what they had learned. The first said: "I have learned a science by which I can take the skeleton of any animal whatever and put the proper kind of flesh on it."

The second said: "I have learned a science by which I can put on the flesh-covered skeleton the proper hair and skin."

The third said: "My science is this. When the skin and the flesh and the hair are there, I can put in the eyes and the other organs of sense."

The fourth said: "When the organs are there, I can give the creature the breath of life."

So all four went into the forest to find a skeleton and test their various sciences. As fate would have it, they found the skeleton of a lion there. And they took that, not knowing the difference.

The first fitted out the skeleton with appropriate flesh. The second added the skin and hair. The third provided all the organs. The fourth gave life to the thing, and it was a lion. The lion arose with terrible massive mane, dreadful teeth in his mouth, and curving claws in his paws. He arose and killed his four creators, then ran into the forest.

Thus the Brahman youths all perished because they did wrong to make a lion. Who could expect a good result from creating a bad-tempered creature? Thus, if fate opposed, even a virtue that has been painfully acquired does not profit, but rather injures. But the tree of manhood, with the water of intelligence poured into its watering-trench of conduct about the vigorous root of fate, generally bears good fruit.

When the goblin had told this story, he asked the king who was walking through the night: "O King, remember the curse I mentioned, and tell me which of them was most to blame for creating the lion?"

And the king reflected in silence: "He wants to escape again. Very well. I will catch him again." So he said: "The one who gave life to the lion, is the sinner. The others did not know what kind of an animal it was, and just showed their skill in creating flesh and skin and hair and organs. They were not to blame because they were ignorant. But the one who saw that it was a lion and gave it life just to exhibit his skill, he was guilty of the murder of Brahmans."

Then the goblin went home. And the king followed him again, and came to the sissoo tree.


Story DNA

Moral

Knowledge without wisdom or foresight can lead to disastrous consequences, and one must be held accountable for the life they create.

Plot Summary

Four impoverished Brahman brothers decide to learn unique sciences to improve their lives. Each masters a skill to reconstruct and animate a creature. Upon reuniting, they find a lion's skeleton and, despite the danger, the fourth brother brings it to life. The revived lion immediately kills its creators. The story is part of a frame narrative where a goblin asks a king to determine who was most to blame for the tragedy, and the king correctly identifies the brother who knowingly gave life to the dangerous beast.

Themes

responsibilityconsequences of knowledgefate vs. free willpride

Emotional Arc

despair to ambition to tragic demise

Writing Style

Voice: third person omniscient
Pacing: moderate
Descriptive: moderate
Techniques: frame story, didactic questioning

Narrative Elements

Conflict: person vs person (intellectual debate), person vs self (pride, despair), person vs nature (the lion)
Ending: moral justice
Magic: the goblin (Vetala), the ability to bring a dead creature back to life through scientific knowledge
the lion (untamed power, danger of unchecked ambition)the sissoo tree (a place of supernatural encounters)

Cultural Context

Origin: Indian (likely from the Vetala Panchavimshati or 'Twenty-Five Tales of the Vetala')
Era: timeless fairy tale

This story is part of a larger frame narrative where a king must carry a goblin (Vetala) who tells stories and poses riddles. The king's ability to answer correctly prevents the Vetala from escaping.

Plot Beats (12)

  1. The king is carrying the goblin, who begins to tell a story.
  2. Four Brahman brothers, sons of Vishnuswami, become impoverished after their father's death and are scorned by their uncles.
  3. The eldest brother contemplates suicide due to despair but is dissuaded by a compassionate man who preaches righteousness.
  4. The brothers decide to acquire a 'virtue' (science) to achieve happiness and agree to separate to learn different skills.
  5. After a time, they reunite, each having learned a specific science: one to create flesh, one for skin/hair, one for organs, and one to give life.
  6. They go into the forest to find a skeleton to test their skills and discover the skeleton of a lion.
  7. The first three brothers apply their skills, reconstructing the lion's body.
  8. The fourth brother, despite knowing it is a lion, gives it the breath of life to demonstrate his skill.
  9. The newly animated lion immediately kills all four of its creators.
  10. The goblin asks the king to identify who was most to blame for the brothers' deaths.
  11. The king identifies the fourth brother as most to blame, as he knowingly gave life to a dangerous creature.
  12. The goblin, satisfied with the king's answer, returns home, and the king follows.

Characters

👤

The King

human adult male

A man of regal bearing, likely of average height and build, accustomed to physical exertion from his repeated journeys carrying the goblin. His features would suggest a blend of determination and thoughtful contemplation.

Attire: Simple, practical royal attire for travel, perhaps a dhoti and an angarkha (a type of tunic) made of sturdy cotton or linen, possibly in muted colors like saffron or deep blue, suitable for a long journey through the night. He would not be wearing elaborate court jewels or heavy silks while carrying a burden.

Wants: To fulfill his vow and deliver the goblin to the ascetic, demonstrating his unwavering commitment to his word and his duty.

Flaw: His adherence to his vow makes him vulnerable to the goblin's tricks, as he must answer the riddles to prevent the goblin's escape.

Remains steadfast and consistent in his character throughout the story, demonstrating his unwavering commitment to his vow and his wisdom in judgment.

Carrying the goblin on his shoulder, walking through the night.

Determined, intelligent, patient, resourceful, just.

✦

The Goblin

magical creature ageless non-human

A small, grotesque, and possibly emaciated creature, light enough for a human to carry on their shoulder. Its form is likely twisted or malformed, with features that suggest mischief and ancient malevolence.

Attire: No specific wardrobe, perhaps just tattered rags or its own grotesque skin as its covering.

Wants: To escape the King and avoid being delivered to the ascetic, primarily by engaging the King in conversation and riddles.

Flaw: Bound by the rules of the curse, it must answer the King's questions and cannot escape if the King answers correctly.

Remains consistent in its role as the trickster and storyteller, always attempting to escape.

Perched on the King's shoulder, telling a story.

Cunning, talkative, mischievous, challenging, philosophical.

👤

First Brother

human young adult male

A young man of Indian descent, likely lean from his studies and travels. His features would show signs of past despondency but also a newfound determination.

Attire: Simple, practical Brahman attire: a white or cream dhoti and a plain cotton kurta, suitable for a scholar and traveler in ancient India. No elaborate ornamentation.

Wants: Initially to escape poverty and suffering through death; later, to acquire knowledge and virtue to achieve happiness.

Flaw: Prone to despair and extreme measures when faced with hardship.

Transforms from a despondent individual contemplating suicide to a determined scholar seeking knowledge, ultimately leading to his demise due to the misuse of his skill.

Reconstructing a skeleton with flesh.

Initially despondent and suicidal, later determined, scholarly, and focused on acquiring knowledge.

👤

Second Brother

human young adult male

A young man of Indian descent, likely of similar build to his brothers, reflecting a life of study and travel.

Attire: Simple, practical Brahman attire: a white or cream dhoti and a plain cotton kurta, suitable for a scholar and traveler in ancient India. No elaborate ornamentation.

Wants: To acquire a specific scientific skill to overcome poverty and achieve happiness.

Flaw: Lack of foresight regarding the consequences of his scientific application.

Remains consistent in his pursuit of scientific knowledge, ultimately contributing to his own demise.

Adding skin and hair to a fleshed-out skeleton.

Studious, focused on acquiring knowledge, practical in his scientific pursuit.

👤

Third Brother

human young adult male

A young man of Indian descent, likely of similar build to his brothers, reflecting a life of study and travel.

Attire: Simple, practical Brahman attire: a white or cream dhoti and a plain cotton kurta, suitable for a scholar and traveler in ancient India. No elaborate ornamentation.

Wants: To acquire a specific scientific skill to overcome poverty and achieve happiness.

Flaw: Lack of foresight regarding the consequences of his scientific application.

Remains consistent in his pursuit of scientific knowledge, ultimately contributing to his own demise.

Adding organs and sensory features to a creature.

Observant, detail-oriented, focused on acquiring knowledge, precise in his scientific pursuit.

👤

Fourth Brother

human young adult male

A young man of Indian descent, likely of similar build to his brothers, reflecting a life of study and travel.

Attire: Simple, practical Brahman attire: a white or cream dhoti and a plain cotton kurta, suitable for a scholar and traveler in ancient India. No elaborate ornamentation.

Wants: To acquire a specific scientific skill to overcome poverty and achieve happiness, and to demonstrate his mastery.

Flaw: Arrogance and a lack of wisdom; he prioritizes demonstrating skill over considering consequences.

Remains consistent in his pursuit of scientific knowledge and desire to demonstrate his skill, ultimately leading to his own demise and the demise of his brothers.

Bringing a creature to life.

Confident, ambitious, focused on acquiring knowledge, eager to demonstrate his skill, but lacking wisdom.

🐾

The Lion

animal adult non-human

A large, powerful adult lion with a massive, shaggy mane, dreadful teeth, and curving claws. Its body is muscular and imposing, reflecting its predatory nature.

Attire: Its natural fur coat, a tawny golden-brown color, with a darker, shaggy mane.

Wants: To hunt and kill, driven by its natural predatory instincts.

Flaw: None, as it is a creature of pure instinct without moral or intellectual flaws.

Comes to life and immediately fulfills its predatory nature, killing its creators.

Rising to life with a massive mane and dreadful teeth.

Instinctual, predatory, aggressive, ungrateful.

Locations

Vishnuswami's Farm

outdoor Implied to be temperate, suitable for farming, no specific weather mentioned.

A farm within the kingdom of Flower-city, likely a rural setting with fields and simple dwellings, where the Brahman Vishnuswami and his family lived.

Mood: Initially a place of family life, later becomes a place of loss and departure.

The birthplace and initial home of the four brothers before their father's death and subsequent poverty.

farm fields Brahman's humble dwelling rural landscape

Village of Sacrifice (Maternal Grandfather's House)

indoor No specific weather, implied to be a settled village environment.

The house of the brothers' maternal grandfather in a village called Sacrifice, where they sought shelter and continued their studies, eventually facing scorn due to their lack of success.

Mood: Initially a refuge, then becomes a place of increasing tension and humiliation.

The place where the brothers lived after leaving their farm, where they faced scorn and decided to seek knowledge.

traditional Indian village house study area courtyard

The Forest (Meeting Place and Lion's Den)

outdoor day Implied to be a warm, possibly humid environment, typical of forests in India. No specific weather mentioned.

A dense forest where the brothers agreed to meet after learning their sciences, and where they later found the skeleton of a lion to test their skills.

Mood: Initially a place of reunion and scientific curiosity, quickly turns into a scene of horror and death.

The climax of the story, where the brothers resurrect the lion and are subsequently killed by it.

dense tree canopy undergrowth forest floor lion skeleton