Wittysplinter

by Various · from The Diamond Fairy Book

fairy tale adventure hopeful Ages 8-14 3024 words 14 min read
Cover: Wittysplinter

Adapted Version

CEFR A1 Age 5 835 words 4 min Canon 100/100

Wittysplinter was a clever boy who worked for the King. The King liked Wittysplinter very much because he always had good ideas. The other servants in the castle were not happy about this. They were very jealous of Wittysplinter.

One day, the servants tried to cause trouble. They hid the King's favorite pen and told Wittysplinter to find it. They thought he would fail. But Wittysplinter looked closely. He saw a tiny ink stain on a servant's finger. "Aha!" he said. "The pen is with you!" The King was pleased, and the servants grumbled.

Soon after, the King wanted to marry Queen Flosk. "I want to be the very first at the church!" he told his servants. The jealous servants saw their chance. "Your Majesty," they said, "only Giant Sleepyhead's horse, Flyinglegs, is fast enough. Ask Wittysplinter to get it!" They hoped Wittysplinter would not succeed at such a dangerous task. The King called for Wittysplinter. "Wittysplinter," he said, "I need Flyinglegs, the fastest horse in the land!"

Wittysplinter went to the giant's home. He brought a rope and sleepy powder. He also had a beehive and a sack with noisy animals inside. Giant Sleepyhead was sleeping soundly. His animals were guarding him. Wittysplinter sprinkled the sleepy powder near the giant. Then he opened the sack. The noisy animals made a big racket! The beehive buzzed loudly. The giant's animals were very confused. Some fell asleep from the powder. Others ran away from the noise. Wittysplinter quickly put the rope around Flyinglegs. He led the fast horse away.

Wittysplinter rode Flyinglegs back to the King. The King was so happy! He rode Flyinglegs to church and was first. He married Queen Flosk. Everyone cheered. But the other servants were still jealous. "That was easy!" they grumbled. "Ask him to get Giant Sleepyhead's clothes! They are very special." The King listened to them. "Wittysplinter," he said, "I need Giant Sleepyhead's clothes."

Wittysplinter went back to the giant's castle. He found a big pile of straw and hid inside. Giant Sleepyhead was sleeping. His lion was sleeping too. Wittysplinter crept out. He found the giant's big, fancy clothes. He carefully tied the clothes to the lion's long tail. Then he tied the other animals, a bear and a wolf, to the giant's bed.

Wittysplinter made a small noise. The lion woke up. It felt something tied to its tail. It got scared and ran very fast! It ran far, far away from the castle. Giant Sleepyhead and Giantess Thickasmud woke up. They were very confused. "What is happening?" they cried. The bear and the wolf were tied to the bed. They pulled and pulled until their ropes broke. They also ran away, far into the forest. No animals were hurt, but they were all gone.

Wittysplinter took the giant's special clothes. He brought them to the King. The King was very, very happy. "These are wonderful!" he said. The servants saw the clothes. They were very, very angry.

The servants thought and thought. "We must try one last time," they whispered. They went to the King. "Your Majesty," they said, "Wittysplinter is so clever. Ask him to bring you Giant Sleepyhead's whole castle! That is a task he cannot do." The King thought it was a good idea. "Wittysplinter," he said, "I want Giant Sleepyhead's castle!"

Wittysplinter went to the giant's castle again. This time, it was very quiet. Giant Sleepyhead and Giantess Thickasmud were not there. Their child was not there either. The castle was empty. Wittysplinter looked around. He knew he had to make the castle safe and ready for the King.

Wittysplinter worked hard. He dug a very big hole in front of the castle door. He covered the hole with thin branches and leaves. No one could see the hole. Then, he lit many lamps inside the castle. He made loud noises, like a party was happening. He wanted Giant Sleepyhead to come back and see the bright, noisy castle.

Soon, Giant Sleepyhead came back. He saw the bright lights and heard the loud noises. "What is going on in my castle?" he grumbled. He stomped towards the door. Step! He stepped right onto the covered hole. Down, down, down he fell! He could not get out. He was stuck deep in the hole. Soon, he fell fast asleep. Wittysplinter made sure the giant stayed safe in the hole, far from the castle.

Wittysplinter found the castle key. He brought it to the King. The King was overjoyed! "My own castle!" he cried. The big castle was now safe and ready for the King.

The King gave Wittysplinter a very big reward. "You are the cleverest boy!" he said. "What do you wish for?" Wittysplinter bowed. "Your Majesty," he said, "I wish to marry Princess Flink." Princess Flink was kind and gentle. She smiled and said, "Yes, I will marry you, Wittysplinter." So, Wittysplinter and Princess Flink were married. They lived happily in the big castle, and the King often came to visit.

Original Story 3024 words · 14 min read

"Wittysplinter."


ONCE upon a time there was a King of Roundabout who had, among many other servants, a page-boy who was called Wittysplinter, and he preferred him above all the others, and showered upon him honours and presents, because of his uncommon skill and cleverness, and because everything the King gave him to do he always accomplished successfully. Now, because of the great favour which the King showed to Wittysplinter, all the other page-boys and servants were jealous of him; for, if his cleverness were rewarded with money, they generally received nothing but scoldings for their stupidity; if Wittysplinter received praise from the King, they generally received a blowing-up; when Wittysplinter got a new coat to his back, they got instead the application of a stick to theirs; and if Wittysplinter were permitted to kiss the King's hand, they were only allowed to touch it when they got a smack from it.

On account of all these things, therefore, they got very angry with Wittysplinter, and went about murmuring and whispering the whole day long, and putting their heads together and plotting how best they could deprive Wittysplinter of the love of the King. One of them scattered a lot of peas on the steps up to the throne, so that Wittysplinter might stumble and break the glass sceptre which he always had to present to the King; another nailed pieces of melon skin to his shoes, so that he might slide along and make a dreadful mess of the King's gown when he was handing him the soup; a third put all sorts of horrid flies in a straw, and blew them into the King's wig when Wittysplinter was dressing it; a fourth played some other nasty trick, and every one sought to do something to deprive Wittysplinter of the King's favour. Wittysplinter was so cautious, however, and so clever and watchful, that everything they did was in vain, and he brought all the commands of the King to a successful issue.

Well, when they found that all these manœuvres were quite useless, they determined to try something else. Now, the King had an enemy, whom he could never get the better of, and who was always doing him some mischief. This was a giant who was called Sleepyhead, and who lived in a large mountain, where he had a splendid palace surrounded by a thick, gloomy wood; and with the exception of his wife, Thickasmud, no human being lived with him; but a lion who was called Hendread, and a bear called Honeybeard, and a wolf called Lambsnapper, and a dog called Harescare, acted as his servants. He had also in the stables a horse called Flyinglegs.

Now, there dwelt in the neighbourhood of Roundabout a very beautiful Queen, Madam Flosk, who had a daughter, Miss Flink, and the King of Roundabout, who wanted to possess all the land adjoining his own, was very anxious to marry Madam Flosk. But she was proud, and let him know that many other Kings were also anxious to marry her, and that she would accept in marriage that King only who was most expeditious, and that he who was first by her side when she went into church next Monday morning at half-past ten should have her as his wife, and all her possessions into the bargain.

Thereupon the King summoned all his household, and put the question to them: "How am I to manage to be first in the church on Monday morning next, and so gain Queen Flosk for my wife?"

Then his servants answered him, and said: "You must gain possession of the horse Flyinglegs, belonging to the giant Sleepyhead; if you once get astride of it, no one can possibly get there before you; and to get this horse for you no one is more suited than Wittysplinter, who is so successful in all he undertakes."

Thus spoke the wicked servants, in the hope that the Giant Sleepyhead would kill Wittysplinter. The King, accordingly, commanded Wittysplinter to bring the horse Flyinglegs to him.

Wittysplinter got a hand-barrow, and placed a bees hive on it, then a sack into which he thrust a cock, a hare, and a lamb, and laid it on the barrow; he took with him, also, a long piece of rope, and a large box full of snuff; slung round him a riding whip, fastened a pair of good spurs to his boots, and quietly set off, pushing his barrow in front of him.

Towards evening he had reached the summit of the high mountain, and when he had traversed the wood he saw before him the castle of the giant Sleepyhead. Night drew on, and very soon he heard the giant Sleepyhead and his wife, Thickasmud, and his lion, Hendread, and his bear, Honeybeard, and his wolf, Lambsnapper, and his dog, Harescare, all snoring loudly; only the horse, Flyinglegs, was still awake, and stamping the floor of the stable with its hoofs.

Then Wittysplinter took the long piece of rope very quietly from the sack, and stretched it across in front of the door of the castle from one tree to another, and placed the box of snuff in the middle; next he took the beehive and placed it in a tree by the side of the path, and then went into the stable and undid the fastenings of Flyinglegs. He placed the sack with the lamb, the hare, and the cock on its back, and jumping up himself and using his spurs, he rode out of the stable.

But the horse Flyinglegs could speak, and screamed out quite loudly:—

"Thickasmud and Sleepyhead!

Honeybeard and Hendread!

Lambsnapper and Harescare!

I'm being stolen, so pray beware!"

and then it galloped off as hard as it could, because, with Wittysplinter on its back, it couldn't help itself. Then Thickasmud and Sleepyhead woke up and heard the cry of the horse Flyinglegs. Quickly they awakened the bear Honeybeard, the lion Hendread, the wolf Lambsnapper, and the dog Harescare, and all together they rushed pell-mell out of the house, to try and catch Wittysplinter with the horse Flyinglegs.

"THEY RUSHED PELL-MELL OUT OF THE HOUSE."

But in the darkness the giant Sleepyhead and his wife Thickasmud stumbled over the rope which Wittysplinter had tied in front of the castle door, and, splosh!—they fell with their eyes and noses right into the box of snuff which he had placed there. They rubbed their eyes and sneezed one time after another, and Sleepyhead said: "Your good health,[1] Thickasmud." "I thank you," answered Thickasmud, and then said: "Good health to you, Sleepyhead." "I thank you," answered he; and so on, until they had wept the snuff out of their eyes and sneezed it out of their noses, and by the time this had happened Wittysplinter was clear of the wood.

The bear Honeybeard was the first after him, but when he came to the bees' hive the smell of the honey enticed him, and he wanted to eat it; then the bees came buzzing out, and stung him all over the face to such an extent that he ran back half blind to the castle. Wittysplinter had already got some distance out of the wood when he heard the lion Hendread coming bounding after him, so he quickly took the cock out of his sack, and when it flew up into a tree and began to crow, the lion got so dreadfully frightened that it ran back again.

Now Wittysplinter heard the wolf Lambsnapper behind him. He quickly let loose the lamb out of his sack, and the wolf galloped after it, and let him ride off in safety. He was by this time quite near the town when he heard a bark behind him, and looking round, saw the dog Harescare coming tearing after him. Quickly he let loose the hare out of the sack, and the dog ran after it, and he arrived safely in the town.

The King thanked Wittysplinter very much for the horse, but the wicked servants of the Court were very much annoyed that he had come off with a whole skin. On the following Monday the King mounted upon his horse Flyinglegs and rode off to Queen Flosk, and the horse galloped so quickly that he was there long before any of the other Kings, and had already danced several of his wedding dances when they arrived. Just when he was about to start off home with his Queen, his servants said to him: "Your Majesty has indeed the giant Sleepyhead's horse, but how much more splendid it would be if you had his clothes as well, which are said to surpass anything that man has ever seen. The clever Wittysplinter would, no doubt, very soon bring them to you if you commanded him to do so."

The King was at once possessed with a great desire for Sleepyhead's clothes, and again gave the commission to Wittysplinter. When the latter had started off upon the road the wicked servants rejoiced, and thought that this time he would surely not escape the clutches of the giant Sleepyhead.

On this occasion Wittysplinter took nothing with him but a few good strong sacks. On arriving at the giant's castle he climbed up into a tree, and lay hid until every one was in bed. When everything had become quiet he climbed down again. Just then he heard Madam Thickasmud calling out: "Sleepyhead, my pillow is very low; fetch me a bundle of straw from outside." Thereupon Wittysplinter quickly slipped into a bundle of straw, and Sleepyhead carried him, along with the straw, into his room, shoved him under the pillow, and then lay down in bed again.

As soon as they had fallen asleep Wittysplinter packed all Sleepyhead's and Thickasmud's clothes into his sack, and very quietly and very carefully tied it to the tail of the lion Hendread; then he tied the wolf Lambsnapper, and the bear Honeybeard, and the dog Harescare, who were lying about asleep, fast to the giant's bed, and opened the door very wide. So far he had managed everything just as he would have wished, but he wanted to take away the giant's beautiful bed-cover as well. So he gave the corner of it a slight tug, then another, and another, and so on, until it fell on the floor. He immediately wrapped himself up in it, and seated himself on the sack containing the giant's clothes, which he had tied to the lion's tail. Soon the cool night wind began to blow through the open door and over Thickasmud's legs, and waking up, she cried, "Sleepyhead, you've pulled all the bed-clothes off me. I've nothing at all over me." "Thickasmud, you've pulled all the clothes off me," and thereupon they began to belabour each other, so that Wittysplinter began to laugh loudly at them. As soon as they heard this they called out "Thieves, thieves! Up, Hendread! Up, Lambsnapper! Up, Honeybeard and Harescare! Thieves, thieves!" At this all the animals woke up, and the lion sprang forth out of the door. Now Wittysplinter, wrapped up in the bed-cover, was sitting on the bundle of clothes tied to the lion's tail; and as soon as the lion began to run, he was driven along just as if he was in a carriage. He began to cry out several times "kikriki-ki-kri-ki,' just like a cock, and the lion got such a fright at this that he ran in mad terror right up to the gates of the city. When quite near to the gates, Wittysplinter took out his knife and cut the string, and the lion, who was going at such a rate that he couldn't stop himself, ran his head full bang against the gates and fell down dead.

"HE COULDN'T STOP HIMSELF" (p. 138).

The other animals, who had been bound to the bedstead of Sleepyhead and Thickasmud, could not get it out of the door because it was too wide, and they dragged it and pulled it about the room so much that both Sleepyhead and Thickasmud fell out, and became so angry that they beat the wolf, the bear, and the dog to death, although the poor animals really couldn't help it.

When the watch in the city heard the noise of the great blow which the lion had given to the gates, they opened them, and Wittysplinter carried the clothes of Sleepyhead and Thickasmud in triumph to the King, who nearly jumped out of his skin with joy, for such clothes had never before been seen. There was, among other things, a hunting-coat, made of the skins of all the fourfooted animals, and so beautifully sewn together that one could see the whole story of Reynard the Fox depicted on it. Also a bird-catcher's coat, made of feathers from all the birds in the world, an eagle in front and an owl behind; and in the pockets there were a musical box and a peal of bells, which made music just like all kinds of birds singing together. Further, there was a bathing-dress and a fisher's-dress, made from the skins of all the fish in the world, sewn together so that one saw a whale-hunt and a great catch of herrings on it. Then a garden-dress of Madam Thickasmud's, on which all sorts of flowers and fruits, salads and vegetables, were embroidered. But what surpassed everything else was the bed-cover; it was made entirely of the skins of bats, and all the stars of heaven were represented on it by means of diamonds.

The Royal family were quite dumb with astonishment and wonder. Wittysplinter was kissed and embraced, and his enemies nearly exploded with rage to see that he had again escaped without hurt from the hands of Sleepyhead.

Even yet they did not despair, and put the idea into the King's head that nothing was now wanting to his dignity but that he should possess the castle of Sleepyhead itself, and the King, who was a very child in these matters and always wanted to have whatever took his fancy, said immediately to Wittysplinter that he wanted Sleepyhead's castle, and that as soon as he got it for him he would be rewarded.

Wittysplinter did not take much time to think about it, and for the third time ran off to the abode of Sleepyhead. When he arrived there, the giant was not at home, and he heard something in the room crying like a calf. Then he looked through the window, and saw Dame Thickasmud chopping wood, and at the same time nursing a little giant on her arm, who was showing his teeth and bleating like a calf.

Wittysplinter went in, and said: "Good-day, my great and beautiful, broad and portly dame! How is it that you have got to do so much work and have to nurse your child at the same time? Have you no maids or grooms? Where is your husband, then?"

"Ach," said Madam Thickasmud, "my husband has gone out to invite all his relations to a feast we are going to hold. And I have to cook everything for myself now, for my husband killed the bear, and the wolf, and the dog, that used to help us; and the lion has run off, too."

"That is certainly very hard lines on you," said Wittysplinter. "If I could do anything to help you, I should be only too glad."

Then Thickasmud asked him to chop up four logs of wood into small pieces for her; and Wittysplinter took the axe and said to the giantess: "You might hold the wood for me a moment, please," and the giantess bent down and caught hold of the wood. Wittysplinter raised the axe in the air, and swish! down it came, and cut Thickasmud's head off and Mollakopp's at the same time, and there they lay.

The next thing he proceeded to do was to dig a large, deep hole right in front of the castle door, into which he threw Thickasmud and Mollakopp, and then covered over the opening with a thin layer of branches and leaves. Then he proceeded to light up all the rooms of the castle with candles and torches, and took a large copper kettle, and beat upon it with soup ladles. Then he got a tin funnel, and blew a blast on it just like a trumpet, and between each performance he shouted, "Hurrah! Long live His Majesty the King of Roundabout."

When Sleepyhead was returning home towards evening, and saw all the lights in the windows and heard the shouting, he was mad with rage, and ran with such fury against the door that he fell through the hole covered with branches and lay there a prisoner, shouting and making a great noise. Wittysplinter immediately ran down and threw large stones on him, until he had filled up the hole.

"WITTYSPLINTER THREW LARGE STONES ON HIM."

And now Wittysplinter took the key of the castle and ran with it to King Roundabout, who immediately betook himself to the castle, along with his wife Flosk and her daughter Flink and Wittysplinter, and inspected all there was to be seen there. After they had spent fourteen whole days in looking at an immense number of rooms, chambers, cellars, look-out towers, bakeries, furnaces, kitchens, wood-stove houses, dining-rooms, smoking-rooms, wash-houses, etc., the King asked Wittysplinter what he would like as a reward for his faithful services. And Wittysplinter replied that he would like to marry the Princess Flink, if it were agreeable to her. The Princess very readily consented, and they were married and lived in the giant's castle, where they are to be found to this day.

FOOTNOTE:

[1] The custom of wishing one "Good Health" after a sneeze, prevalent in Germany and other European countries, is supposed to have origin in the fact that the crisis, or turning-point for better or worse of a certain fever, is indicated by a sneeze from the patient, and hence the natural expression of a hope for a favourable recovery.



Story DNA

Moral

Cleverness and resourcefulness can overcome even the most formidable obstacles and enemies.

Plot Summary

Wittysplinter, a clever page, is favored by the King, inciting the jealousy of other servants who repeatedly try to get him killed by sending him on impossible tasks against the giant Sleepyhead. Wittysplinter successfully steals Sleepyhead's magical horse, then his unique clothes, each time outsmarting the giant and his family. Finally, Wittysplinter is tasked with taking the giant's castle, which he accomplishes by killing Thickasmud and her child, then trapping and stoning Sleepyhead to death. As a reward for his unwavering success, Wittysplinter marries Princess Flink and lives in the acquired castle.

Themes

cleverness over brute forcejealousy and envyperseverancereward for service

Emotional Arc

underestimation to triumph

Writing Style

Voice: third person omniscient
Pacing: brisk
Descriptive: moderate
Techniques: repetition of character names, detailed lists of items/places

Narrative Elements

Conflict: person vs person
Ending: happy
Magic: talking horse (Flyinglegs), giant (Sleepyhead), giantess (Thickasmud), magical clothes (made of animal skins, feathers, fish skins, and bat skins with diamonds)
Flyinglegs (speed, impossibility)Sleepyhead's clothes (unique power, status)Sleepyhead's castle (ultimate power, conquest)

Cultural Context

Origin: German
Era: timeless fairy tale

The story reflects a common fairy tale trope of a clever underdog overcoming powerful, often evil, adversaries through wit rather than strength, a theme popular in many European folk traditions.

Plot Beats (14)

  1. Wittysplinter is the King's favored page, making other servants jealous.
  2. The jealous servants try to sabotage Wittysplinter but fail due to his cleverness.
  3. The King wants to marry Queen Flosk and needs to be first at church; servants suggest Wittysplinter steal the giant Sleepyhead's horse, Flyinglegs, hoping he'll die.
  4. Wittysplinter uses a rope, snuff, a beehive, and animals in a sack to outwit Sleepyhead and his animal guardians, successfully stealing Flyinglegs.
  5. The King marries Queen Flosk thanks to Flyinglegs, but the servants, still jealous, demand Wittysplinter bring Sleepyhead's clothes.
  6. Wittysplinter returns to Sleepyhead's castle, hides in straw, then ties the giant's clothes to the lion's tail and binds the other animals to the bed.
  7. Wittysplinter's trick causes the lion to run into the city gates and die, and Sleepyhead and Thickasmud to kill their remaining animals in confusion.
  8. Wittysplinter returns with the giant's magnificent clothes, further impressing the King and enraging the servants.
  9. The servants, in a final attempt, convince the King to demand Sleepyhead's castle.
  10. Wittysplinter finds Thickasmud alone with her child, offers help, then tricks her into holding wood for chopping and decapitates her and the child.
  11. Wittysplinter digs a pit, covers it, lights up the castle, and makes noise to lure Sleepyhead.
  12. Sleepyhead falls into the pit, and Wittysplinter stones him to death.
  13. Wittysplinter brings the castle key to the King, who is overjoyed.
  14. As a reward, Wittysplinter asks to marry Princess Flink, who consents, and they live in the castle.

Characters

👤

Wittysplinter

human young adult male

Of average height and slender build, with an agile and quick physique. His movements are precise and economical, reflecting his cautious and clever nature. He has a keen, observant gaze.

Attire: Initially, the simple but well-maintained livery of a page-boy in a European court, likely made of wool or linen in muted colors like grey, blue, or brown, with simple silver or pewter buttons. Later, he would wear more refined, but still practical, clothing befitting his elevated status, perhaps a tailored doublet and breeches in richer fabrics.

Wants: To serve the King successfully, maintain his favor, and ultimately achieve a higher station in life.

Flaw: His success makes him a target for jealousy, which could potentially lead to his downfall if he were less vigilant.

Transforms from a favored page-boy to a hero who overcomes seemingly impossible challenges, ultimately marrying a princess and inheriting a castle, demonstrating that wit and resourcefulness can lead to great fortune.

His keen, observant eyes, always scanning his surroundings for potential threats or opportunities.

Clever, cautious, resourceful, successful, loyal.

👤

King of Roundabout

human adult male

A man of regal bearing, likely of a sturdy build, reflecting a life of comfort and authority. He is described as a 'very child in these matters,' suggesting a certain naivete or impulsiveness despite his royal status.

Attire: Rich, formal European royal attire, such as a velvet or brocade tunic with ermine trim, breeches, and a heavy cloak, adorned with a crown and royal jewels. Colors would be deep and vibrant, like crimson, royal blue, or gold.

Wants: To expand his kingdom, acquire desired possessions, and maintain his royal dignity.

Flaw: His impulsiveness and susceptibility to flattery or suggestion, making him easily manipulated by his jealous servants.

Remains largely static, his desires driving the plot, but he ultimately benefits greatly from Wittysplinter's actions.

His regal, jewel-encrusted crown, signifying his authority and wealth.

Demanding, easily swayed, appreciative of cleverness, somewhat naive, impulsive.

✦

Giant Sleepyhead

giant adult male

Enormous and imposing, with a powerful, muscular build. Despite his name, he is capable of great fury. His skin might be rough or weathered from living in a mountain.

Attire: Simple, robust clothing befitting a giant living in a mountain, likely made of coarse animal hides or rough woven cloth, in earthy tones like brown or grey. He possesses a unique hunting-coat made of animal skins.

Wants: To maintain his domain and possessions, and to cause mischief for the King of Roundabout.

Flaw: His slow wit, impulsiveness, and susceptibility to clever tricks, leading to his downfall.

Remains static in his antagonistic role, ultimately defeated and killed by Wittysplinter.

His massive, shaggy form and the unique hunting-coat made of animal skins.

Powerful, easily enraged, somewhat slow-witted (implied by his name and being outsmarted), possessive.

✦

Thickasmud

giant adult female

A large, broad, and portly giantess, with a powerful build. Her size is comparable to her husband's.

Attire: Practical, robust clothing suitable for a giantess, likely made of coarse woven fabric or animal hides, in earthy colors. She possesses a unique garden-dress embroidered with flowers and fruits.

Wants: To manage her household and care for her child, and to support her husband.

Flaw: Her gullibility and her husband's temper, which leads to the death of her animal servants.

Remains static in her antagonistic role, ultimately defeated and killed by Wittysplinter.

Her broad, portly figure and the unique garden-dress embroidered with flowers and fruits.

Hard-working (forced by circumstances), somewhat gullible (easily tricked by Wittysplinter), prone to anger.

👤

Madam Flosk

human adult female

A beautiful queen, likely of a graceful but proud stature. Her appearance would reflect her royal status and desirability.

Attire: Luxurious and elegant European royal gowns, made of fine silks or brocades in rich colors, with intricate embroidery and possibly a train. She would wear appropriate royal jewelry.

Wants: To marry the most expeditious king and secure her daughter's future and her kingdom's prosperity.

Flaw: Her pride, which sets a difficult challenge for her suitors.

Remains static, serving as the catalyst for the King of Roundabout's initial quest.

Her proud, elegant demeanor and her elaborate royal gowns.

Proud, discerning, strategic, beautiful.

👤

Miss Flink

human young adult female

A beautiful princess, likely possessing the grace and charm of her mother, Madam Flosk. She would be of a delicate but poised build.

Attire: Elegant European princess attire, such as a gown of fine linen or light silk in pastel colors like sky blue or rose, with delicate embroidery. She would wear modest jewelry.

Wants: To find a suitable husband and live happily.

Flaw: Not explicitly stated, but her role is largely passive until her marriage.

Transforms from a princess awaiting marriage into the wife of the hero, Wittysplinter, and co-owner of the giant's castle.

Her gentle, agreeable expression and elegant, youthful gowns.

Agreeable, kind, beautiful.

✦

Flyinglegs

horse adult non-human

A magnificent and powerful horse, described as being incredibly fast. Its coat would likely be a striking color, perhaps black or white, to emphasize its magical nature.

Attire: No specific wardrobe, but would likely have a sturdy, well-maintained bridle and saddle, possibly adorned with simple, functional leather or metalwork.

Wants: To serve its master, Sleepyhead, and to alert him to danger.

Flaw: Cannot resist being ridden by a determined individual like Wittysplinter.

Initially a loyal servant of Sleepyhead, it is captured and used by Wittysplinter, becoming an instrument of the giant's downfall.

Its powerful, galloping form with a flowing mane and tail, and its mouth open as if screaming a warning.

Loyal (to its original master, initially), vocal, incredibly fast, somewhat helpless when ridden by a stronger will.

Locations

King of Roundabout's Palace

indoor Implied temperate climate, no specific weather mentioned.

A royal palace with steps leading up to the throne, and various rooms where servants perform duties. The atmosphere is one of courtly intrigue and jealousy among the page-boys.

Mood: Formal, tense, competitive, occasionally joyful for Wittysplinter, but mostly filled with resentment from others.

Wittysplinter receives praise and rewards, while other servants plot against him. The King issues commands and receives Wittysplinter's successful returns.

Throne room Steps to the throne King's chambers Servants' quarters

Giant Sleepyhead's Mountain and Castle

transitional evening to night Implied cool or cold, given the mountain setting. No specific weather mentioned.

A high mountain summit leading to a thick, gloomy wood that surrounds the giant's splendid castle. The castle itself is large, with stables and numerous rooms, but appears dark and foreboding from the outside.

Mood: Eerie, dangerous, isolated, and later, chaotic during the escape.

Wittysplinter approaches the giant's abode, sets his traps, and steals Flyinglegs. The giant and his family are awakened and pursue him.

High mountain summit Thick, gloomy wood Giant's castle (exterior) Castle door Trees by the path Stables

Interior of Giant Sleepyhead's Castle

indoor day to evening Implied temperate, no specific weather mentioned.

A vast castle interior with numerous rooms, chambers, cellars, lookout towers, bakeries, furnaces, kitchens, wood-stove houses, dining-rooms, smoking-rooms, and wash-houses. Initially dark and quiet, later lit by candles and torches, and filled with the sounds of a calf crying and Wittysplinter's celebratory shouts.

Mood: Initially desolate and quiet, then becomes a scene of violence and cunning, finally transforming into a place of triumph and celebration.

Wittysplinter confronts and kills Thickasmud and her child, then traps and kills Sleepyhead. The King and his family later explore and take possession of the castle.

Main hall/living area Windows Chopping block Large, deep hole in front of the door (dug by Wittysplinter) Candles and torches Copper kettle Tin funnel Bed-cover made of bat skins with diamond stars