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11\. Hiss

by George MacDonald

11\. Hiss

The Princess and the Sad Lake

CEFR A1 Age 5 323 words 2 min Canon 100/100

A princess loved her lake much. She loved its cool, clear water. One day, The Princess played in the water. She felt something was not right. The water was not so deep. It was less than before.

Next day, The Princess saw the lake. She saw the water was lower. Each day, the water went down more. The grass by the lake looked dry. The Princess became very sad. She felt unhappy about her lake.

But an Old Lady did not like this. She did not like The Princess being happy. The Old Lady had magic. She wanted the lake to be gone.

The Old Lady took a dry thing. It looked like a small plant. She put it in water. The plant grew big. It became a long snake. The Old Lady got many keys ready. The Black Cat watched her.

The Old Lady went to a secret place. She opened many secret doors. She went down steps. She came to a big, secret room. This room was under the lake.

The Old Lady held the long snake. She put its head on the room's roof. The snake stuck to the roof. It started to take water. It took water from the lake above.

The snake stayed there a long time. It took much water. Then, the snake dropped down. It became small again. The Old Lady went away quickly. She closed all the doors.

The Old Lady was still not happy. The lake was going down slowly. She took special water. She walked around the lake in the dark. The Black Cat walked with her.

She made a spell near streams. She made a spell near springs. All the water went away. There was no water anywhere. Everyone was sad.

The lake was almost gone. Princess was sad, felt unwell like lake. Old Lady's actions made everyone sad. It is not good to be mean and take things away from others.

Original Story 1476 words · 7 min read

11\. Hiss!

The princess's pleasure in the lake had grown to a passion, and she could scarcely bear to be out of it for an hour. Imagine then her consternation, when, diving with the prince one night, a sudden suspicion seized her that the lake was not so deep as it used to be. The prince could not imagine what had happened. She shot to the surface, and, without a word, swam at full speed towards the higher side of the lake. He followed, begging to know if she was ill, or what was the matter. She never turned her head, or took the smallest notice of his question. Arrived at the shore, she coasted the rocks with minute inspection. But she was not able to come to a conclusion, for the moon was very small, and so she could not see well. She turned therefore and swam home, without saying a word to explain her conduct to the prince, of whose presence she seemed no longer conscious. He withdrew to his cave, in great perplexity and distress.

Next day she made many observations, which, alas! strengthened her fears. She saw that the banks were too dry; and that the grass on the shore, and the trailing plants on the rocks, were withering away. She caused marks to be made along the borders, and examined them, day after day, in all directions of the wind; till at last the horrible idea became a certain fact—that the surface of the lake was slowly sinking.

The poor princess nearly went out of the little mind she had. It was awful to her to see the lake, which she loved more than any living thing, lie dying before her eyes. It sank away, slowly vanishing. The tops of rocks that had never been seen till now, began to appear far down in the clear water. Before long they were dry in the sun. It was fearful to think of the mud that would soon lie there baking and festering, full of lovely creatures dying, and ugly creatures coming to life, like the unmaking of a world. And how hot the sun would be without any lake! She could not bear to swim in it any more, and began to pine away. Her life seemed bound up with it; and ever as the lake sank, she pined. People said she would not live an hour after the lake was gone.

But she never cried.

A Proclamation was made to all the kingdom, that whosoever should discover the cause of the lake's decrease, would be rewarded after a princely fashion. Hum-Drum and Kopy-Keck applied themselves to their physics and metaphysics; but in vain. Not even they could suggest a cause.

Now the fact was that the old princess was at the root of the mischief. When she heard that her niece found more pleasure in the water than any one else out of it, she went into a rage, and cursed herself for her want of foresight.

"But," said she, "I will soon set all right. The king and the people shall die of thirst; their brains shall boil and frizzle in their skulls before I will lose my revenge."

And she laughed a ferocious laugh, that made the hairs on the back of her black cat stand erect with terror.

Then she went to an old chest in the room, and opening it, took out what looked like a piece of dried seaweed. This she threw into a tub of water. Then she threw some powder into the water, and stirred it with her bare arm, muttering over it words of hideous sound, and yet more hideous import. Then she set the tub aside, and took from the chest a huge bunch of a hundred rusty keys, that clattered in her shaking hands. Then she sat down and proceeded to oil them all. Before she had finished, out from the tub, the water of which had kept on a slow motion ever since she had ceased stirring it, came the head and half the body of a huge gray snake. But the witch did not look round. It grew out of the tub, waving itself backwards and forwards with a slow horizontal motion, till it reached the princess, when it laid its head upon her shoulder, and gave a low hiss in her ear. She started—but with joy; and seeing the head resting on her shoulder, drew it towards her and kissed it. Then she drew it all out of the tub, and wound it round her body. It was one of those dreadful creatures which few have ever beheld—the White Snakes of Darkness.

Then she took the keys and went down to her cellar; and as she unlocked the door she said to herself,—

"This is worth living for!"

Locking the door behind her, she descended a few steps into the cellar, and crossing it, unlocked another door into a dark, narrow passage. She locked this also behind her, and descended a few more steps. If any one had followed the witch-princess, he would have heard her unlock exactly one hundred doors, and descend a few steps after unlocking each. When she had unlocked the last, she entered a vast cave, the roof of which was supported by huge natural pillars of rock. Now this roof was the under side of the bottom of the lake.

She then untwined the snake from her body, and held it by the tail high above her. The hideous creature stretched up its head towards the roof of the cavern, which it was just able to reach. It then began to move its head backwards and forwards, with a slow oscillating motion, as if looking for something. At the same moment the witch began to walk round and round the cavern, coming nearer to the centre every circuit; while the head of the snake described the same path over the roof that she did over the floor, for she kept holding it up. And still it kept slowly oscillating. Round and round the cavern they went, ever lessening the circuit, till at last the snake made a sudden dart, and clung to the roof with its mouth.

"That's right, my beauty!" cried the princess; "drain it dry."

She let it go, left it hanging, and sat down on a great stone, with her black cat, which had followed her all round the cave, by her side. Then she began to knit and mutter awful words. The snake hung like a huge leech, sucking at the stone; the cat stood with his back arched, and his tail like a piece of cable, looking up at the snake; and the old woman sat and knitted and muttered. Seven days and seven nights they remained thus; when suddenly the serpent dropped from the roof as if exhausted, and shrivelled up till it was again like a piece of dried seaweed. The witch started to her feet, picked it up, put it in her pocket, and looked up at the roof. One drop of water was trembling on the spot where the snake had been sucking. As soon as she saw that, she turned and fled, followed by her cat. Shutting the door in a terrible hurry, she locked it, and having muttered some frightful words, sped to the next, which also she locked and muttered over; and so with all the hundred doors, till she arrived in her own cellar. Then she sat down on the floor ready to faint, but listening with malicious delight to the rushing of the water, which she could hear distinctly through all the hundred doors.

But this was not enough. Now that she had tasted revenge, she lost her patience. Without further measures, the lake would be too long in disappearing. So the next night, with the last shred of the dying old moon rising, she took some of the water in which she had revived the snake, put it in a bottle, and set out, accompanied by her cat. Before morning she had made the entire circuit of the lake, muttering fearful words as she crossed every stream, and casting into it some of the water out of her bottle. When she had finished the circuit she muttered yet again, and flung a handful of water towards the moon. Thereupon every spring in the country ceased to throb and bubble, dying away like the pulse of a dying man. The next day there was no sound of falling water to be heard along the borders of the lake. The very courses were dry; and the mountains showed no silvery streaks down their dark sides. And not alone had the fountains of mother Earth ceased to flow; for all the babies throughout the country were crying dreadfully—only without tears.

Moral of the Story

Unchecked jealousy and a thirst for revenge can lead to widespread destruction and suffering, even for the perpetrator.


Characters 5 characters

The Princess ★ protagonist

human young adult female

Slender and graceful, with a delicate build. Her movements are fluid and swift, especially in water. She appears to be pining away as the lake dries, suggesting a gradual loss of vitality and a gaunt appearance.

Attire: Simple, light garments suitable for swimming and spending time by a lake, perhaps a flowing tunic or a light dress made of linen or fine cotton, in soft, natural colors. When out of the water, she might wear a more formal, yet still comfortable, gown befitting her royal status, but one that doesn't restrict her movement.

Wants: To preserve the lake, which she loves more than anything and whose existence is tied to her own life force.

Flaw: Her life force is inextricably linked to the lake; its decline causes her to pine away, making her physically and emotionally vulnerable.

She begins as a vibrant, water-loving princess and transforms into a pining, dying figure as her beloved lake vanishes, showing a tragic decline.

Deeply passionate, sensitive, observant, melancholic, devoted. Her love for the lake is all-consuming, leading her to neglect everything else.

The Prince ◆ supporting

human young adult male

Strong and capable, as he accompanies the princess in her dives and follows her swiftly. His build suggests athleticism and a readiness for action.

Attire: Practical, yet regal attire suitable for swimming and royal duties. Perhaps a tunic and trousers made of fine wool or linen, in muted, noble colors like deep blue or forest green, with minimal ornamentation for ease of movement.

Wants: To understand and help the Princess, and to solve the mystery of the shrinking lake.

Flaw: His inability to comprehend the princess's deep, almost mystical, connection to the lake, which makes him unable to truly comfort her.

He remains largely unchanged, acting as a concerned observer and supporter of the princess.

Concerned, perplexed, distressed, loyal, persistent (in trying to understand the princess).

The Old Princess ⚔ antagonist

human elderly female

Gaunt and sharp-featured, with a menacing presence. Her movements are deliberate and often accompanied by a shaking of hands, suggesting age but also a sinister energy. Her eyes would gleam with malicious delight.

Attire: Dark, heavy robes, perhaps made of coarse wool or velvet, in deep, somber colors like black, deep purple, or forest green. Her clothing would be practical for her magical workings, but also convey her sinister nature, perhaps with minimal, dark embroidery or clasps.

Wants: Revenge against her niece for finding more pleasure in the lake than she did, and a desire to cause widespread suffering.

Flaw: Her overwhelming rage and desire for revenge, which consumes her.

She remains a purely evil character, driven by her desire for revenge, and her actions only escalate in cruelty.

Vengeful, malicious, cruel, cunning, impatient, powerful (magically).

The Black Cat ◆ supporting

feline adult non-human

A sleek, entirely black cat with fur that stands erect with terror when its mistress laughs. Its tail can become stiff and thick like a cable. It has an arched back when observing the snake.

Attire: None, as it is an animal.

Wants: To remain by its mistress's side, perhaps out of loyalty or fear.

Flaw: Fear of its mistress's extreme rage.

Remains a constant companion to the old princess, reflecting her moods and actions through its own reactions.

Observant, fearful (of its mistress's rage), loyal (follows the old princess everywhere).

The White Snake of Darkness ⚔ antagonist

magical creature ageless non-human

A huge, gray snake that initially resembles a piece of dried seaweed. When revived, it grows to an immense size, capable of reaching the roof of a vast cavern. Its body is described as 'hideous' and it has a slow, oscillating motion.

Attire: None, as it is a creature.

Wants: To drain water, fulfilling its magical purpose under the old princess's command.

Flaw: It shrivels up and becomes dormant after completing its task, requiring revival.

It is revived, performs its destructive task, and then returns to its dormant state, showing no personal development.

Mindless, destructive, obedient (to the old princess's will), predatory (like a leech).

Locations 4 locations
The Princess's Lake

The Princess's Lake

outdoor night | day | varies Implied warm, dry conditions leading to desiccation; moonlight at night, sun during the day.

A large, once-deep freshwater lake, initially a source of immense pleasure, now slowly receding. Its banks are becoming dry, grass on the shore and trailing plants on the rocks are withering. As the water level drops, previously submerged rock tops emerge, becoming dry in the sun. The water, though clear, reveals the impending desiccation and the exposure of mud.

Mood: Initially joyful and serene, transitioning to deeply unsettling, sorrowful, and desolate as it dies.

The princess discovers the lake is sinking, and later, the witch curses all the springs feeding it.

clear lake waterrocky shorestrailing plants on rocksgrass on the shoreemerging rock topsdrying banksmoonlight on water
The Old Princess's Chamber

The Old Princess's Chamber

indoor day Unspecified, but likely indoor temperature.

A private room belonging to the old princess, containing an old chest. The room is where she performs her dark magic, preparing the 'White Snake of Darkness'.

Mood: Sinister, secretive, charged with dark magic.

The old princess prepares the magical snake and oils the hundred keys for her ritual.

old wooden chesttub of waterpowderrusty keysblack catdried seaweed-like object
The Hundred-Doored Passage to the Cavern

The Hundred-Doored Passage to the Cavern

transitional night Cool, damp, underground conditions.

A long, dark, and narrow subterranean passage, accessed through a cellar. It is secured by exactly one hundred locked doors, each followed by a few descending steps, leading deeper underground.

Mood: Oppressive, secretive, foreboding, echoing with the sound of locks.

The old princess navigates this passage to reach the cavern beneath the lake, and later, flees back through it.

hundred locked doorsnarrow passagedescending stepsdarknesssound of rushing water (later)
The Cavern Beneath the Lake

The Cavern Beneath the Lake

indoor night Cool, damp, underground conditions.

A vast, natural underground cave with a high roof supported by huge natural rock pillars. This roof is, in fact, the underside of the lake's bottom. The air is still and damp.

Mood: Eerie, ancient, powerful, a place of dark ritual.

The old princess uses the White Snake of Darkness to drain the lake by having it suck water from the cavern roof.

vast cavernhuge natural rock pillarscavern roof (underside of lake bottom)large stoneblack catWhite Snake of Darkness

Story DNA fairy tale · dark

Moral

Unchecked jealousy and a thirst for revenge can lead to widespread destruction and suffering, even for the perpetrator.

Plot Summary

A young princess's beloved lake, which sustains her life, mysteriously begins to sink, causing her immense grief. Unbeknownst to the kingdom, her jealous old aunt, a witch, is behind the destruction. The witch uses a magical 'White Snake of Darkness' to drain the lake from a hidden cavern below and then curses all the natural springs in the land, causing a severe drought. As the lake vanishes, the princess pines away, her fate tied to its existence, while the witch revels in her malicious revenge, leaving the kingdom to suffer.

Themes

jealousyrevengeenvironmental destructionobsession

Emotional Arc

joy to despair to malicious triumph to self-inflicted suffering

Writing Style

Voice: third person omniscient
Pacing: moderate
Descriptive: lush
Techniques: vivid imagery, personification of nature, repetition of actions (locking doors, muttering)

Narrative Elements

Conflict: person vs person (witch vs princess/kingdom) and person vs nature (witch destroying the lake)
Ending: tragic
Magic: magical snake that drains water, witchcraft and curses, magical properties of water (reviving snake, cursing springs)
the lake (life, joy, the princess's soul)the White Snake of Darkness (destructive jealousy, evil)the hundred doors (secrecy, depth of evil)

Cultural Context

Origin: Scottish (George MacDonald)
Era: timeless fairy tale

George MacDonald's fairy tales often explore themes of good vs. evil, spiritual struggle, and the consequences of human actions, often with a darker, more allegorical tone than many contemporary children's stories.

Plot Beats (11)

  1. The young princess, who loves the lake, notices its water level is sinking during a night dive.
  2. She observes the lake's decline over days, confirming her fears and causing her to become ill with grief.
  3. A royal proclamation offers a reward for discovering the cause, but no one succeeds.
  4. The old princess (witch) is revealed as the culprit, driven by jealousy of her niece's joy in the lake.
  5. The witch prepares a 'White Snake of Darkness' by rehydrating it and then oils a hundred keys.
  6. She descends through a hundred locked doors into a vast cavern beneath the lake.
  7. The witch holds the snake to the cavern roof, where it latches on and begins to suck the lake water.
  8. After seven days and nights, the snake drops, shriveled, and the witch flees, locking all doors behind her.
  9. The witch, impatient with the lake's slow disappearance, takes cursed water and makes a circuit of the lake at night.
  10. She curses every stream and spring, causing all water sources to dry up and babies to cry without tears.
  11. The lake continues to vanish, and the young princess pines away, her life tied to the lake's existence.

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