A Tale of the Dead
by Alexander Afanasyev · from Russian Fairy Tales
Original Story
A Tale of the Dead
They had discharged the soldier home, and he was going on his road, it
may be far, it may be a short way, and he at last was nearing his
village. Not far from his village there lived a miller in his mill: in
past times the soldier had been great friends with him.
Why should he not go and see his friend? So he went.
And the miller met him, greeted him kindly, brought a glass of wine, and
they began speaking of all they had lived through and seen. This was
towards the evening, and whilst the soldier was the miller’s guest it
had become dark. So the soldier got ready to go into the village.
But the miller said to him, “Soldier, stay the night with me: it is late
and you might come by some mishap.”
“What?”
“A terrible sorcerer has died, and at night he rises out of the grave,
ranges about the village and terrifies the boldest: why, he might give
you trouble.”
What was the use of it? Why, the soldier was a State servant, and a
soldier cannot be drowned in the sea, nor be burned in the fire! So he
answered, “I will go, for I should like to see my relatives as soon as I
can.”
So he set out; and the road crossed a grave-yard. As he looked he saw a
glow on one grave. “What is it?” he said; “I must look at this.” So he
went up, and beside a fire there sat the sorcerer, sewing shoes. “Hail,
brother!” said the soldier.
So the wizard looked, and asked, “What are you doing here?”
“I only wanted to see what you are up to.”
So the wizard threw down his work, and he invited the soldier to a
wedding. “Let us go, brother, let us have a walk: there is a wedding now
going on in the village.”
“Very well,” said the soldier.
So they went to the wedding, and were royally feasted and given to eat
and drink.
The wizard drank and drank, walked about and walked about, and grew
angry, drove all the guests and the family out of the izbá,[2]
scattered all the wedding guests, took out two bladders and an awl,
pricked the hands of the bride and bridegroom and drew their blood,
filling the bladders with the blood. He did this and said to the
soldier, “Now we will leave the house.”
On the road the soldier asked him, “Tell me, why did you fill the
bladders with the blood?”
“So that the bride and bridegroom might die. To-morrow nobody will be
able to wake them up: I only know one means of reviving them.”
“What is that?”
“You must pierce the heels of the bride and bridegroom and pour the
blood again into the wounds, their own blood into each. In my right
pocket I have the bridegroom’s blood hidden, and in my left, the
bride’s.”
So the soldier listened and never said a single word.
But the wizard went on boasting. “I, you know, carry out whatever I
desire.”
“Can you be overcome?”
“Yes, certainly: if any one were to make a pile of aspen wood, one
hundred cartloads in all, and to burn me on the pile, it can be done;
then I should be overcome. Only you must burn me in a cunning way. Out
of my belly snakes, worms and all sorts of reptiles will creep;
jackdaws, magpies and crows will fly: you must catch them and throw them
on the pile. If a single worm escapes, it will be no good, for I shall
creep out into that worm.”
So the soldier listened and remembered. So they had a long talk, and at
last they came to the grave.
“Now, my brother,” said the wizard, “I am going to tear you to bits!
Otherwise you will tell the tale!”
“Now! Let’s argue this out! How are you going to tear me to bits; I am a
servant of God and the Tsar!”
So the wizard gnashed his teeth, howled, and threw himself on the
soldier. But he drew out his sabre and dealt a backstroke. They tussled
and struggled, and the soldier was almost exhausted. Ho, but this is a
sorry ending! Then the cocks crowed and the wizard fell down breathless.
The soldier got the bladders out of the wizard’s pockets, and went to
his relations. He went in and he greeted them. And they asked him, “Have
you ever seen such a fearful stir?”
“No, I never have!”
“Why, have you not heard? There is a curse on our village: a wizard
haunts it.”
So they lay down and went to sleep.
In the morning the soldier rose and began asking: “Is it true that there
was a wedding celebrated here?”
So his kin answered him, “There was a wedding at the rich peasant’s
house, only the bride and bridegroom died that same night. No, we don’t
know at all of what they died.”
“Where is the house?”
So they showed him, and he said never a word, and went there, got there,
and found the whole family in tears.
“What are you wailing for?”
So they told him the reason.
“I can revive the bridal couple: what will you give me?”
“Oh, you may take half of our possessions.”
So the soldier did as the wizard had bidden him, and he revived the
bride and bridegroom, and grief was turned to joy and merriment.
They feasted the soldier and rewarded him.
So he then turned sharp to the left and marched up to the stárosta[3]
and bade him assemble all the peasants and prepare one hundred cartloads
of aspen boughs. Then they brought the boughs into the cemetery, put
them into a pile and raised the wizard out of the grave, put him on the
faggots and burned him. And then all the people stood around, some with
brushes, shovels and pokers. The pile lit up gaily and the wizard began
to burn. His belly burst, and out of it crept snakes, worms and vermin
of all sorts, and there flew jackdaws and magpies. But the peasants beat
them all into the fire as they came out, and did not let a single worm
escape. So the wizard was burned, and the soldier collected his dust and
scattered it to the four winds. Henceforth there was peace in the
village.
And the peasants thanked the soldier.
He stayed in his country, stayed there until he was satisfied, and then
with his money returned to the imperial service: he served his term,
went on the retired list, and then lived out his life, living happily,
loving the good things and shunning the ill.
Story DNA
Moral
Evil, no matter how powerful, can be defeated with courage, cleverness, and community effort.
Plot Summary
A discharged soldier, returning home, is warned about a malevolent undead sorcerer. He encounters the sorcerer, who reveals his plan to kill a newlywed couple and, boastfully, the only way to defeat him permanently. The soldier barely survives a fight with the sorcerer, then uses the sorcerer's own instructions to revive the couple and, with the help of the villagers, orchestrates the sorcerer's final destruction by burning him on an aspen pyre, ensuring no part of his evil essence escapes. The village is freed, and the soldier lives a long, happy life.
Themes
Emotional Arc
fear to relief and triumph
Writing Style
Narrative Elements
Cultural Context
Reflects common Slavic folklore motifs of powerful sorcerers, the undead, and specific methods for their defeat, often involving natural elements like aspen.
Plot Beats (14)
- A discharged soldier, on his way home, stops to visit a miller friend.
- The miller warns the soldier about a recently deceased, terrifying sorcerer who haunts the village at night.
- The soldier, undeterred, encounters the sorcerer at his grave, who is sewing shoes.
- The sorcerer invites the soldier to a wedding in the village.
- At the wedding, the sorcerer violently drives out guests, pricks the bride and groom, and collects their blood in bladders, intending to kill them.
- On the way back to the grave, the sorcerer explains how to revive the couple (by returning their blood to their heels) and how he himself can be killed (burned on 100 cartloads of aspen wood, with all escaping creatures thrown back into the fire).
- The sorcerer attempts to kill the soldier to prevent him from revealing his secrets, but the soldier fights him off until dawn, when the sorcerer collapses.
- The soldier takes the blood bladders and goes to his relatives, learning about the mysterious deaths of the bridal couple.
- The soldier offers to revive the couple for a reward, then successfully performs the ritual, bringing them back to life.
- The soldier instructs the village elder to gather 100 cartloads of aspen wood and assemble the villagers with tools.
- The sorcerer's body is exhumed, placed on the pyre, and burned.
- As the sorcerer burns, snakes, worms, and birds emerge from his body, but the vigilant villagers ensure none escape the flames.
- The sorcerer is completely destroyed, his ashes scattered, bringing peace to the village.
- The soldier is thanked, enjoys his reward and rest, then returns to imperial service, eventually retiring to a happy life.
Characters
The Soldier ★ protagonist
Implied to be strong and resilient due to his profession and ability to fight the wizard.
Attire: Military uniform, specifically carrying a sabre.
Brave, observant, cunning, dutiful.
Image Prompt & Upload
A young man in his early twenties with a lean, weathered build and a determined expression. He wears a faded blue military coat with brass buttons, patched trousers, and sturdy leather boots. His short brown hair is slightly messy under a tricorn hat, and a leather sword belt is slung across his chest. He stands tall in a confident posture, one hand resting on the hilt of his sheathed sword, gazing forward with alert, hopeful eyes. He is in a sun-dappled forest clearing at dawn, with tall trees and soft morning light filtering through the leaves. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
The Miller ◆ supporting
Unknown.
Attire: Implied to be typical miller's attire of the period (e.g., simple peasant clothing).
Friendly, hospitable, cautious.
Image Prompt & Upload
A middle-aged man with a weathered face, kind eyes, and a thick brown beard dusted with flour. He wears a simple, flour-dusted linen shirt, brown leather vest, and dark trousers tucked into worn leather boots. He stands with a posture of tired strength, one hand resting on a large burlap sack of grain, the other holding a wooden shovel. The setting is a dimly lit mill workshop with wooden beams and a large millstone in the background. Warm, dusty light filters through a window. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
The Sorcerer ⚔ antagonist
Initially seen sewing shoes by a fire in a graveyard. After death, he is a restless spirit. His body, when burned, bursts open to release snakes, worms, and vermin.
Attire: Unknown, but his initial appearance is humble (sewing shoes).
Malicious, boastful, powerful, cruel.
Image Prompt & Upload
A malevolent elderly dark wizard with a long, flowing white beard and wild white hair, piercing cold blue eyes, and a sinister sneer. He wears dark, tattered black robes adorned with glowing arcane symbols and a high collar that frames his gaunt face. His posture is tall and imposing, standing with one hand raised, fingers elongated, as if conjuring dark magic, while the other hand grips a twisted wooden staff topped with a pulsating crystal. He is dressed in layered robes of deep purple and black, with a hood partially casting shadows over his forehead. His expression is one of cruel intelligence and menace. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature
The Bride ○ minor
Unknown, but implied to be young and healthy before the sorcerer's attack.
Attire: Wedding dress, implied to be traditional for a peasant wedding.
Victimized, innocent.
Image Prompt & Upload
A young woman in her early twenties with soft porcelain skin and delicate features. She wears an elegant flowing white wedding gown with intricate lace details along the bodice and long bell sleeves. A sheer veil cascades from a floral crown of pale roses and baby's breath resting atop her loosely curled auburn hair. Her expression is gentle and serene with a hint of melancholy, rosy lips slightly parted. She holds a small bouquet of white lilies and pale pink peonies against her waist. Her posture is graceful and poised, standing slightly turned with one hand delicately lifting the edge of her veil. Soft golden light illuminates her figure, giving an ethereal dreamlike quality. The gown has layered tulle skirt with subtle pearl embroidery. Simple pearl drop earrings adorn her ears. Her eyes are large and luminous, a soft hazel color. Delicate silver bracelet on one wrist. Soft blush on her cheeks. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature
The Bridegroom ○ minor
Unknown, but implied to be young and healthy before the sorcerer's attack.
Attire: Wedding attire, implied to be traditional for a peasant wedding.
Victimized, innocent.
Image Prompt & Upload
A young boy around twelve years old, standing stiffly in a slightly oversized, formal black wedding suit with a crisp white shirt and a neatly tied black bow tie. His short, sandy brown hair is neatly combed. He has a serious, slightly nervous expression with wide blue eyes, and his posture is straight with his hands clasped formally in front of him. Plain white background, full body visible head to toe, single figure, no watermark, no text, no signature.
Locations
The Miller's Mill
A mill where the soldier's old friend, the miller, lives. It's a place of hospitality and conversation.
Mood: Warm, friendly, hospitable, but with an underlying tension due to the miller's warning.
The soldier reunites with an old friend and learns about the sorcerer haunting the village.
Image Prompt & Upload
Golden hour bathes a sturdy stone mill in warm amber light, its large wooden waterwheel turning steadily in a clear, slow-moving stream. Smoke curls lazily from the chimney of the thatched roof, blending with the soft mist rising from the water. The path to the heavy oak door is lined with wildflowers and a welcoming lantern glows in a deep-set window. Surrounding the mill are tall, whispering reeds and ancient willow trees, their branches dipping into the water. The atmosphere is peaceful and inviting, with a palette of honeyed browns, mossy greens, and the deep blue of the twilight sky. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration
Graveyard
A burial ground located on the road leading to the soldier's village. One grave emits a mysterious glow.
Mood: Eerie, mysterious, dangerous, supernatural.
The soldier first encounters the resurrected sorcerer and later, the sorcerer is burned here.
Image Prompt & Upload
A moonlit graveyard at midnight, situated beside a winding dirt road leading to distant village lights. Ancient, weathered tombstones and iron fences are draped in creeping ivy and moss. A single, ornate grave in the center emits an ethereal, soft blue-green glow, illuminating the surrounding fog and casting long, dramatic shadows. Bare, gnarled trees loom against a starry, deep indigo sky. The atmosphere is silent, eerie, and cold, with a heavy mist clinging to the ground. No border, no frame, no watermark, no text, no signature, edge-to-edge illustration.
Rich Peasant's House (Wedding)
An izbá (traditional Russian wooden house) where a wedding celebration is taking place, filled with guests and food.
Mood: Initially festive and joyful, then abruptly turns chaotic, terrifying, and ultimately sorrowful.
The sorcerer crashes the wedding, terrorizes the guests, and drains the blood of the bride and groom.
Image Prompt & Upload
Evening falls on a snowy Russian village, the sky a deep twilight blue fading to violet. A richly decorated izbá stands central, its thick log walls adorned with intricate carved patterns painted in vibrant reds and blues. A steep thatched roof is dusted with fresh snow, and warm, golden light spills from its many small windows, casting long rectangles onto the pristine ground. The front door is framed by a carved archway draped with embroidered linen cloths and evergreen garlands. A path of packed snow leads to the door, flanked by tall birch trees whose white bark glows in the ambient light. The air is still and crisp, suggesting a silent, festive night. The scene is illuminated by the izbá's inner glow and a soft blue twilight, highlighting textures of wood, snow, and woven fabrics. no border, no frame, no watermark, no text, no signature, edge-to-edge illustration