A Tale of the Dead
by Alexander Afanasyev

A Tale of the Dead
They had discharged the soldier home, and he was going on his road, it may be far, it may be a short way, and he at last was nearing his village. Not far from his village there lived a miller in his mill: in past times the soldier had been great friends with him.
Why should he not go and see his friend? So he went.
And the miller met him, greeted him kindly, brought a glass of wine, and they began speaking of all they had lived through and seen. This was towards the evening, and whilst the soldier was the miller’s guest it had become dark. So the soldier got ready to go into the village.
But the miller said to him, “Soldier, stay the night with me: it is late and you might come by some mishap.”
“What?”
“A terrible sorcerer has died, and at night he rises out of the grave, ranges about the village and terrifies the boldest: why, he might give you trouble.”
What was the use of it? Why, the soldier was a State servant, and a soldier cannot be drowned in the sea, nor be burned in the fire! So he answered, “I will go, for I should like to see my relatives as soon as I can.”
So he set out; and the road crossed a grave-yard. As he looked he saw a glow on one grave. “What is it?” he said; “I must look at this.” So he went up, and beside a fire there sat the sorcerer, sewing shoes. “Hail, brother!” said the soldier.
So the wizard looked, and asked, “What are you doing here?”
“I only wanted to see what you are up to.”
So the wizard threw down his work, and he invited the soldier to a wedding. “Let us go, brother, let us have a walk: there is a wedding now going on in the village.”
“Very well,” said the soldier.
So they went to the wedding, and were royally feasted and given to eat and drink.
The wizard drank and drank, walked about and walked about, and grew angry, drove all the guests and the family out of the _izbá_,[2] scattered all the wedding guests, took out two bladders and an awl, pricked the hands of the bride and bridegroom and drew their blood, filling the bladders with the blood. He did this and said to the soldier, “Now we will leave the house.”
On the road the soldier asked him, “Tell me, why did you fill the bladders with the blood?”
“So that the bride and bridegroom might die. To-morrow nobody will be able to wake them up: I only know one means of reviving them.”
“What is that?”
“You must pierce the heels of the bride and bridegroom and pour the blood again into the wounds, their own blood into each. In my right pocket I have the bridegroom’s blood hidden, and in my left, the bride’s.”
So the soldier listened and never said a single word.
But the wizard went on boasting. “I, you know, carry out whatever I desire.”
“Can you be overcome?”
“Yes, certainly: if any one were to make a pile of aspen wood, one hundred cartloads in all, and to burn me on the pile, it can be done; then I should be overcome. Only you must burn me in a cunning way. Out of my belly snakes, worms and all sorts of reptiles will creep; jackdaws, magpies and crows will fly: you must catch them and throw them on the pile. If a single worm escapes, it will be no good, for I shall creep out into that worm.”
So the soldier listened and remembered. So they had a long talk, and at last they came to the grave.
“Now, my brother,” said the wizard, “I am going to tear you to bits! Otherwise you will tell the tale!”
“Now! Let’s argue this out! How are you going to tear me to bits; I am a servant of God and the Tsar!”
So the wizard gnashed his teeth, howled, and threw himself on the soldier. But he drew out his sabre and dealt a backstroke. They tussled and struggled, and the soldier was almost exhausted. Ho, but this is a sorry ending! Then the cocks crowed and the wizard fell down breathless.
The soldier got the bladders out of the wizard’s pockets, and went to his relations. He went in and he greeted them. And they asked him, “Have you ever seen such a fearful stir?”
“No, I never have!”
“Why, have you not heard? There is a curse on our village: a wizard haunts it.”
So they lay down and went to sleep.
In the morning the soldier rose and began asking: “Is it true that there was a wedding celebrated here?”
So his kin answered him, “There was a wedding at the rich peasant’s house, only the bride and bridegroom died that same night. No, we don’t know at all of what they died.”
“Where is the house?”
So they showed him, and he said never a word, and went there, got there, and found the whole family in tears.
“What are you wailing for?”
So they told him the reason.
“I can revive the bridal couple: what will you give me?”
“Oh, you may take half of our possessions.”
So the soldier did as the wizard had bidden him, and he revived the bride and bridegroom, and grief was turned to joy and merriment.
They feasted the soldier and rewarded him.
So he then turned sharp to the left and marched up to the _stárosta_[3] and bade him assemble all the peasants and prepare one hundred cartloads of aspen boughs. Then they brought the boughs into the cemetery, put them into a pile and raised the wizard out of the grave, put him on the faggots and burned him. And then all the people stood around, some with brushes, shovels and pokers. The pile lit up gaily and the wizard began to burn. His belly burst, and out of it crept snakes, worms and vermin of all sorts, and there flew jackdaws and magpies. But the peasants beat them all into the fire as they came out, and did not let a single worm escape. So the wizard was burned, and the soldier collected his dust and scattered it to the four winds. Henceforth there was peace in the village.
And the peasants thanked the soldier.
He stayed in his country, stayed there until he was satisfied, and then with his money returned to the imperial service: he served his term, went on the retired list, and then lived out his life, living happily, loving the good things and shunning the ill.
Moral of the Story
Evil, no matter how powerful, can be defeated with courage, cleverness, and community effort.
Characters
The Soldier ★ protagonist
Implied to be strong and resilient due to his profession and ability to fight the wizard.
Attire: Military uniform, specifically carrying a sabre.
Brave, observant, cunning, dutiful.
The Miller ◆ supporting
Unknown.
Attire: Implied to be typical miller's attire of the period (e.g., simple peasant clothing).
Friendly, hospitable, cautious.
The Sorcerer ⚔ antagonist
Initially seen sewing shoes by a fire in a graveyard. After death, he is a restless spirit. His body, when burned, bursts open to release snakes, worms, and vermin.
Attire: Unknown, but his initial appearance is humble (sewing shoes).
Malicious, boastful, powerful, cruel.
The Bride ○ minor
Unknown, but implied to be young and healthy before the sorcerer's attack.
Attire: Wedding dress, implied to be traditional for a peasant wedding.
Victimized, innocent.
The Bridegroom ○ minor
Unknown, but implied to be young and healthy before the sorcerer's attack.
Attire: Wedding attire, implied to be traditional for a peasant wedding.
Victimized, innocent.
Locations

The Miller's Mill
A mill where the soldier's old friend, the miller, lives. It's a place of hospitality and conversation.
Mood: Warm, friendly, hospitable, but with an underlying tension due to the miller's warning.
The soldier reunites with an old friend and learns about the sorcerer haunting the village.

Graveyard
A burial ground located on the road leading to the soldier's village. One grave emits a mysterious glow.
Mood: Eerie, mysterious, dangerous, supernatural.
The soldier first encounters the resurrected sorcerer and later, the sorcerer is burned here.

Rich Peasant's House (Wedding)
An izbá (traditional Russian wooden house) where a wedding celebration is taking place, filled with guests and food.
Mood: Initially festive and joyful, then abruptly turns chaotic, terrifying, and ultimately sorrowful.
The sorcerer crashes the wedding, terrorizes the guests, and drains the blood of the bride and groom.
Story DNA
Moral
Evil, no matter how powerful, can be defeated with courage, cleverness, and community effort.
Plot Summary
A discharged soldier, returning home, is warned about a malevolent undead sorcerer. He encounters the sorcerer, who reveals his plan to kill a newlywed couple and, boastfully, the only way to defeat him permanently. The soldier barely survives a fight with the sorcerer, then uses the sorcerer's own instructions to revive the couple and, with the help of the villagers, orchestrates the sorcerer's final destruction by burning him on an aspen pyre, ensuring no part of his evil essence escapes. The village is freed, and the soldier lives a long, happy life.
Themes
Emotional Arc
fear to relief and triumph
Writing Style
Narrative Elements
Cultural Context
Reflects common Slavic folklore motifs of powerful sorcerers, the undead, and specific methods for their defeat, often involving natural elements like aspen.
Plot Beats (14)
- A discharged soldier, on his way home, stops to visit a miller friend.
- The miller warns the soldier about a recently deceased, terrifying sorcerer who haunts the village at night.
- The soldier, undeterred, encounters the sorcerer at his grave, who is sewing shoes.
- The sorcerer invites the soldier to a wedding in the village.
- At the wedding, the sorcerer violently drives out guests, pricks the bride and groom, and collects their blood in bladders, intending to kill them.
- On the way back to the grave, the sorcerer explains how to revive the couple (by returning their blood to their heels) and how he himself can be killed (burned on 100 cartloads of aspen wood, with all escaping creatures thrown back into the fire).
- The sorcerer attempts to kill the soldier to prevent him from revealing his secrets, but the soldier fights him off until dawn, when the sorcerer collapses.
- The soldier takes the blood bladders and goes to his relatives, learning about the mysterious deaths of the bridal couple.
- The soldier offers to revive the couple for a reward, then successfully performs the ritual, bringing them back to life.
- The soldier instructs the village elder to gather 100 cartloads of aspen wood and assemble the villagers with tools.
- The sorcerer's body is exhumed, placed on the pyre, and burned.
- As the sorcerer burns, snakes, worms, and birds emerge from his body, but the vigilant villagers ensure none escape the flames.
- The sorcerer is completely destroyed, his ashes scattered, bringing peace to the village.
- The soldier is thanked, enjoys his reward and rest, then returns to imperial service, eventually retiring to a happy life.





