Death's Messengers

by Brothers Grimm · from Household Tales

fairy tale moral tale solemn Ages 8-14 607 words 3 min read
Original Story 607 words · 3 min read

Death's messengers

A fairy tale by the Brothers Grimm

In ancient times a giant was once travelling on a great highway, when suddenly an unknown man sprang up before him, and said, "Halt, not one step farther!" - "What!" cried the giant, "a creature whom I can crush between my fingers, wants to block my way? Who art thou that thou darest to speak so boldly?" - "I am Death," answered the other. "No one resists me, and thou also must obey my commands. But the giant refused, and began to struggle with Death. It was a long, violent battle, at last the giant got the upper hand, and struck Death down with his fist, so that he dropped by a stone. The giant went his way, and Death lay there conquered, and so weak that he could not get up again. "What will be done now," said he, "if I stay lying here in a corner? No one will die in the world, and it will get so full of people that they won't have room to stand beside each other." In the meantime a young man came along the road, who was strong and healthy, singing a song, and glancing around on every side. When he saw the half-fainting one, he went compassionately to him, raised him up, poured a strengthening draught out of his flask for him, and waited till he came round. "Dost thou know," said the stranger, whilst he was getting up, "who I am, and who it is whom thou hast helped on his legs again?" - "No," answered the youth, "I do not know thee." - "I am Death," said he. "I spare no one, and can make no exception with thee, but that thou mayst see that I am grateful, I promise thee that I will not fall on thee unexpectedly, but will send my messengers to thee before I come and take thee away." - "Well," said the youth, "it is something gained that I shall know when thou comest, and at any rate be safe from thee for so long." Then he went on his way, and was light-hearted, and enjoyed himself, and lived without thought. But youth and health did not last long, soon came sicknesses and sorrows, which tormented him by day, and took away his rest by night. "Die, I shall not," said he to himself, "for Death will send his messengers before that, but I do wish these wretched days of sickness were over." As soon as he felt himself well again he began once more to live merrily. Then one day some one tapped him on the shoulder. He looked round, and Death stood behind him, and said, "Follow me, the hour of thy departure from this world has come." - "What," replied the man, "wilt thou break thy word? Didst thou not promise me that thou wouldst send thy messengers to me before coming thyself? I have seen none!" - "Silence!" answered Death. "Have I not sent one messenger to thee after another? Did not fever come and smite thee, and shake thee, and cast thee down? Has dizziness not bewildered thy head? Has not gout twitched thee in all thy limbs? Did not thine ears sing? Did not tooth-ache bite into thy cheeks? Was it not dark before thine eyes? And besides all that, has not my own brother Sleep reminded thee every night of me? Didst thou not lie by night as if thou wert already dead? The man could make no answer; he yielded to his fate, and went away with Death.

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Story DNA

Moral

Death is an inescapable part of life, and its messengers, such as sickness and old age, are always present, even if we choose to ignore them.

Plot Summary

A giant defeats Death in a struggle, leaving Death incapacitated. A kind young man finds and helps Death, who, in gratitude, promises to send messengers before coming for him. The young man lives a carefree life, ignoring the various sicknesses and pains that afflict him over time. Eventually, Death appears, and when the man protests he saw no messengers, Death reveals that all his past ailments and even sleep were the promised warnings, leading the man to accept his inevitable fate.

Themes

mortalitythe inevitability of deathgratitude and consequencethe nature of life and suffering

Emotional Arc

ignorance to realization

Writing Style

Voice: third person omniscient
Pacing: moderate
Descriptive: moderate
Techniques: personification of abstract concepts, rhetorical questions

Narrative Elements

Conflict: person vs supernatural
Ending: moral justice
Magic: personified Death, a giant
Death (as a character)sicknesses and ailments (as messengers)

Cultural Context

Origin: German
Era: timeless fairy tale

The Grimm's tales often reflect a pre-industrial worldview where life was harsh and death a constant presence, leading to stories that grapple with mortality.

Plot Beats (13)

  1. A giant traveling on a highway is confronted by Death, who demands he halt.
  2. The giant, scoffing at Death's size, fights Death and defeats him, leaving Death weak and unable to move.
  3. Death laments that if he remains incapacitated, no one will die, and the world will become overpopulated.
  4. A young, healthy man comes across the fallen Death, takes pity on him, and helps him recover.
  5. Death reveals his identity to the young man and, in gratitude, promises to send messengers before he comes for him.
  6. The young man, feeling secure in this promise, continues to live a joyful and thoughtless life.
  7. Over time, the man experiences various sicknesses and sorrows, which he endures but dismisses, believing Death's true messengers are yet to come.
  8. After recovering from an illness, the man resumes his carefree existence.
  9. Death suddenly appears to the man, announcing his time has come.
  10. The man protests, accusing Death of breaking his promise, as he saw no messengers.
  11. Death enumerates all the past ailments (fever, dizziness, gout, toothache, etc.) and even sleep as his messengers.
  12. The man, realizing the truth, has no reply and accepts his fate.
  13. The man goes away with Death.

Characters

✦

Giant

giant adult male

Immense size, physically powerful

Attire: Simple, functional clothing suitable for travel

Towering figure with a clenched fist

Arrogant, defiant, physically aggressive

✦

Death

personification ageless male

Initially weak and easily defeated, later powerful and implacable

Attire: Traditionally a dark robe or shroud

Skeletal hand reaching out

Relentless, patient, bound by his own rules

👤

Young Man

human young adult male

Strong and healthy

Attire: Simple, practical clothing for travel

Flask of water offered in kindness

Compassionate, carefree, initially naive

Locations

Great Highway

outdoor

A wide road suitable for a giant to travel on.

Mood: ominous, confrontational

The giant first encounters Death and defeats him.

dusty road large stones open sky

Roadside Spot

outdoor

A place by the road where Death lies weakened near a stone.

Mood: desolate, pitiful

The young man finds Death and helps him recover.

stone flask roadside weeds

The Young Man's Home

indoor day and night

Implied dwelling where the young man experiences sickness and sorrow.

Mood: tormented, restless

The young man suffers from the messengers of Death.

bed fever darkness