Gambling Hansel

by Brothers Grimm · from Household Tales

fairy tale cautionary tale whimsical Ages 8-14 1001 words 5 min read
Original Story 1001 words · 5 min read

Gambling Hansel

A fairy tale by the Brothers Grimm

Once upon a time there was a man who did nothing but gamble, and for that reason people never called him anything but Gambling Hansel, and as he never ceased to gamble, he played away his house and all that he had. Now the very day before his creditors were to take his house from him, came the Lord and St. Peter, and asked him to give them shelter for the night. Then Gambling Hansel said, "For my part, you may stay the night, but I cannot give you a bed or anything to eat." So the Lord said he was just to take them in, and they themselves would buy something to eat, to which Gambling Hansel made no objection. Thereupon St. Peter gave him three groschen, and said he was to go to the baker's and fetch some bread. So Gambling Hansel went, but when he reached the house where the other gambling vagabonds were gathered together, they, although they had won all that he had, greeted him clamorously, and said, "Hansel, do come in." - "Oh," said he, "do you want to win the three groschen too?" On this they would not let him go. So he went in, and played away the three groschen also. Meanwhile St. Peter and the Lord were waiting, and as he was so long in coming, they set out to meet him. When Gambling Hansel came, however, he pretended that the money had fallen into the gutter, and kept raking about in it all the while to find it, but our Lord already knew that he had lost it in play. St. Peter again gave him three groschen, and now he did not allow himself to be led away once more, but fetched them the loaf. Our Lord then inquired if he had no wine, and he said, "Alack, sir, the casks are all empty!" But the Lord said he was to go down into the cellar, for the best wine was still there. For a long time he would not believe this, but at length he said, "Well, I will go down, but I know that there is none there." When he turned the tap, however, lo and behold, the best of wine ran out! So he took it to them, and the two passed the night there. Early next day our Lord told Gambling Hansel that he might beg three favours. The Lord expected that he would ask to go to Heaven; but Gambling Hansel asked for a pack of cards with which he could win everything, for dice with which he would win everything, and for a tree whereon every kind of fruit would grow, and from which no one who had climbed up, could descend until he bade him do so. The Lord gave him all that he had asked, and departed with St. Peter.

And now Gambling Hansel at once set about gambling in real earnest, and before long he had gained half the world. Upon this St. Peter said to the Lord, "Lord, this thing must not go on, he will win, and thou lose, the whole world. We must send Death to him." When Death appeared, Gambling Hansel had just seated himself at the gaming-table, and Death said, "Hansel, come out a while." But Gambling Hansel said, "Just wait a little until the game is done, and in the meantime get up into that tree out there, and gather a little fruit that we may have something to munch on our way." Thereupon Death climbed up, but when he wanted to come down again, he could not, and Gambling Hansel left him up there for seven years, during which time no one died.

So St. Peter said to the Lord, "Lord, this thing must not go on. People no longer die; we must go ourselves." And they went themselves, and the Lord commanded Hansel to let Death come down. So Hansel went at once to Death and said to him, "Come down," and Death took him directly and put an end to him. They went away together and came to the next world, and then Gambling Hansel made straight for the door of Heaven, and knocked at it. "Who is there?" - "Gambling Hansel." - "Ah, we will have nothing to do with him! Begone!" So he went to the door of Purgatory, and knocked once more. "Who is there?" - "Gambling Hansel." - "Ah, there is quite enough weeping and wailing here without him. We do not want to gamble, just go away again." Then he went to the door of Hell, and there they let him in. There was, however, no one at home but old Lucifer and the crooked devils who had just been doing their evil work in the world. And no sooner was Hansel there than he sat down to gamble again. Lucifer, however, had nothing to lose, but his mis-shapen devils, and Gambling Hansel won them from him, as with his cards he could not fail to do. And now he was off again with his crooked devils, and they went to Hohenfuert and pulled up a hop-pole, and with it went to Heaven and began to thrust the pole against it, and Heaven began to crack. So again St. Peter said, "Lord, this thing cannot go on, we must let him in, or he will throw us down from Heaven." And they let him in. But Gambling Hansel instantly began to play again, and there was such a noise and confusion that there was no hearing what they themselves were saying. Therefore St. Peter once more said, "Lord, this cannot go on, we must throw him down, or he will make all Heaven rebellious." So they went to him at once, and threw him down, and his soul broke into fragments, and went into the gambling vagabonds who are living this very day.

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Story DNA

Moral

Unchecked vice can lead to eternal restlessness and a disruptive existence, even beyond life.

Plot Summary

Gambling Hansel, having lost everything to his vice, hosts the Lord and St. Peter, who grant him three magical wishes for gambling. He uses these to amass wealth and even traps Death for seven years, disrupting the natural order. After his eventual death, he is rejected by Heaven and Purgatory, then enters Hell where he gambles away Lucifer's devils. He then uses the devils to attack Heaven, forcing his entry, but his disruptive gambling leads to his expulsion, shattering his soul into all future gamblers.

Themes

addictionconsequences of vicedivine interventionpersistence

Emotional Arc

recklessness to divine intervention to eternal mischief

Writing Style

Voice: third person omniscient
Pacing: brisk
Descriptive: sparse
Techniques: rule of three, direct address to reader (implied in ending)

Narrative Elements

Conflict: person vs supernatural
Ending: moral justice
Magic: Lord and St. Peter appearing as mortals, wine appearing in empty casks, magical winning cards and dice, a tree that traps climbers, Death as a personified entity, devils as physical beings, Heaven and Hell as physical places
the gambling tools (cards, dice)the trapping treethe hop-pole

Cultural Context

Origin: German
Era: timeless fairy tale

Reflects a common moralistic view of gambling as a destructive vice in historical European society.

Plot Beats (13)

  1. Gambling Hansel loses all his possessions, including his house, due to his addiction.
  2. The Lord and St. Peter arrive seeking shelter, and Hansel reluctantly agrees to host them.
  3. Hansel gambles away money given for bread, but is given a second chance and miraculously finds wine for his guests.
  4. The Lord grants Hansel three wishes: a winning pack of cards, winning dice, and a tree that traps climbers.
  5. Hansel uses his new powers to win vast wealth, alarming St. Peter and the Lord.
  6. Death is sent to collect Hansel, but Hansel tricks Death into climbing the tree and traps him for seven years.
  7. No one dies for seven years, causing divine intervention; the Lord commands Hansel to release Death.
  8. Death takes Hansel, who then tries to enter Heaven but is rejected.
  9. Hansel tries to enter Purgatory but is also rejected due to his disruptive nature.
  10. Hansel enters Hell, gambles with Lucifer, and wins all of Lucifer's devils.
  11. Hansel and the devils attack Heaven with a hop-pole, forcing St. Peter to let him in.
  12. Hansel's gambling causes such chaos in Heaven that he is thrown out.
  13. Hansel's soul shatters upon falling, dispersing into all future gambling vagabonds.

Characters

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Gambling Hansel

human adult male

Unspecified, but likely unkempt due to his gambling habits

Attire: Simple, worn clothing typical of a gambler in a German folktale setting; perhaps a loose shirt and trousers

A deck of cards clutched in his hand

Addictive, cunning, persistent

✦

The Lord

divine ageless male

Unspecified, but implied to be benevolent and wise

Attire: Simple but dignified robes

A gentle, knowing smile

Patient, observant, powerful

✦

St. Peter

divine ageless male

Unspecified, but implied to be dutiful and concerned

Attire: Simple but dignified robes, keys at his belt

A set of large, ornate keys

Loyal, anxious, practical

✦

Death

personification ageless unknown

Implied to be skeletal and cloaked

Attire: Black hooded robe

A scythe

Reluctant, obedient, grim

✦

Lucifer

demon ageless male

Implied to be monstrous and imposing

Attire: Fiery robes

A pair of twisted horns

Deceptive, easily outsmarted, desperate

Locations

Gambling Hansel's House

indoor night

A humble house, nearly empty, about to be seized by creditors.

Mood: desolate, impoverished

The Lord and St. Peter seek shelter; Hansel receives the magical gifts.

empty casks gaming table gutter outside

Gambling Den

indoor

A gathering place for gambling vagabonds.

Mood: rowdy, chaotic

Hansel loses the money given to him for bread.

gaming table gamblers money

Fruit Tree

outdoor

A tree bearing every kind of fruit.

Mood: magical, dangerous

Hansel traps Death in the tree.

various fruits high branches sticky sap

Hell

indoor night hot

Home to Lucifer and crooked devils.

Mood: chaotic, evil

Hansel gambles with Lucifer and wins the devils.

Lucifer crooked devils gaming table

Heaven

outdoor pleasant

The kingdom of God, initially closed to Hansel.

Mood: peaceful, orderly (until Hansel arrives)

Hansel is thrown out of Heaven, his soul shattering into gambling vagabonds.

pearly gates St. Peter hop-pole