The Water of Life

by Brothers Grimm · from Household Tales

fairy tale transformation hopeful Ages 8-14 2342 words 11 min read
Original Story 2342 words · 11 min read

The water of life

A fairy tale by the Brothers Grimm

There was once a King who had an illness, and no one believed that he would come out of it with his life. He had three sons who were much distressed about it, and went down into the palace-garden and wept. There they met an old man who inquired as to the cause of their grief. They told him that their father was so ill that he would most certainly die, for nothing seemed to cure him. Then the old man said, "I know of one more remedy, and that is the water of life; if he drinks of it he will become well again; but it is hard to find." The eldest said, "I will manage to find it," and went to the sick King, and begged to be allowed to go forth in search of the water of life, for that alone could save him. "No," said the King, "the danger of it is too great. I would rather die." But he begged so long that the King consented. The prince thought in his heart, "If I bring the water, then I shall be best beloved of my father, and shall inherit the kingdom." So he set out, and when he had ridden forth a little distance, a dwarf stood there in the road who called to him and said, "Whither away so fast?" - "Silly shrimp," said the prince, very haughtily, "it is nothing to do with you," and rode on. But the little dwarf had grown angry, and had wished an evil wish. Soon after this the prince entered a ravine, and the further he rode the closer the mountains drew together, and at last the road became so narrow that he could not advance a step further; it was impossible either to turn his horse or to dismount from the saddle, and he was shut in there as if in prison. The sick King waited long for him, but he came not. Then the second son said, "Father, let me go forth to seek the water," and thought to himself, "If my brother is dead, then the kingdom will fall to me." At first the King would not allow him to go either, but at last he yielded, so the prince set out on the same road that his brother had taken, and he too met the dwarf, who stopped him to ask, whither he was going in such haste? "Little shrimp," said the prince, "that is nothing to thee," and rode on without giving him another look. But the dwarf bewitched him, and he, like the other, rode into a ravine, and could neither go forwards nor backwards. So fare haughty people.

As the second son also remained away, the youngest begged to be allowed to go forth to fetch the water, and at last the King was obliged to let him go. When he met the dwarf and the latter asked him whither he was going in such haste, he stopped, gave him an explanation, and said, "I am seeking the water of life, for my father is sick unto death." - "Dost thou know, then, where that is to be found?" - "No," said the prince. "As thou hast borne thyself as is seemly, and not haughtily like thy false brothers, I will give thee the information and tell thee how thou mayst obtain the water of life. It springs from a fountain in the courtyard of an enchanted castle, but thou wilt not be able to make thy way to it, if I do not give thee an iron wand and two small loaves of bread. Strike thrice with the wand on the iron door of the castle and it will spring open: inside lie two lions with gaping jaws, but if thou throwest a loaf to each of them, they will be quieted. Then hasten to fetch some of the water of life before the clock strikes twelve, else the door will shut again, and thou wilt be imprisoned." The prince thanked him, took the wand and the bread, and set out on his way. When he arrived, everything was as the dwarf had said. The door sprang open at the third stroke of the wand, and when he had appeased the lions with the bread, he entered the castle, and came to a large and splendid hall, wherein sat some enchanted princes whose rings he drew off their fingers. A sword and a loaf of bread were lying there, which he carried away. After this, he entered a chamber, in which was a beautiful maiden who rejoiced when she saw him, kissed him, and told him that he had delivered her, and should have the whole of her kingdom, and that if he would return in a year their wedding should be celebrated; likewise she told him where the spring of the water of life was, and that he was to hasten and draw some of it before the clock struck twelve. Then he went onwards, and at last entered a room where there was a beautiful newly-made bed, and as he was very weary, he felt inclined to rest a little. So he lay down and fell asleep. When he awoke, it was striking a quarter to twelve. He sprang up in a fright, ran to the spring, drew some water in a cup which stood near, and hastened away. But just as he was passing through the iron door, the clock struck twelve, and the door fell to with such violence that it carried away a piece of his heel. He, however, rejoicing at having obtained the water of life, went homewards, and again passed the dwarf. When the latter saw the sword and the loaf, he said, "With these thou hast won great wealth; with the sword thou canst slay whole armies, and the bread will never come to an end." But the prince would not go home to his father without his brothers, and said, "Dear dwarf, canst thou not tell me where my two brothers are? They went out before I did in search of the water of life, and have not returned." - "They are imprisoned between two mountains," said the dwarf. "I have condemned them to stay there, because they were so haughty." Then the prince begged until the dwarf released them; but he warned him, however, and said, "Beware of them, for they have bad hearts." When his brothers came, he rejoiced, and told them how things had gone with him, that he had found the water of life and had brought a cupful away with him, and had rescued a beautiful princess, who was willing to wait a year for him, and then their wedding was to be celebrated and he would obtain a great kingdom. After that they rode on together, and chanced upon a land where war and famine reigned, and the King already thought he must perish, for the scarcity was so great. Then the prince went to him and gave him the loaf, wherewith he fed and satisfied the whole of his kingdom, and then the prince gave him the sword also wherewith he slew the hosts of his enemies, and could now live in rest and peace. The prince then took back his loaf and his sword, and the three brothers rode on. But after this they entered two more countries where war and famine reigned and each time the prince gave his loaf and his sword to the Kings, and had now delivered three kingdoms, and after that they went on board a ship and sailed over the sea. During the passage, the two eldest conversed apart and said, "The youngest has found the water of life and not we, for that our father will give him the kingdom the kingdom which belongs to us, and he will rob us of all our fortune." They then began to seek revenge, and plotted with each other to destroy him. They waited until they found him fast asleep, then they poured the water of life out of the cup, and took it for themselves, but into the cup they poured salt sea-water. Now therefore, when they arrived home, the youngest took his cup to the sick King in order that he might drink out of it, and be cured. But scarcely had he drunk a very little of the salt sea-water than he became still worse than before. And as he was lamenting over this, the two eldest brothers came, and accused the youngest of having intended to poison him, and said that they had brought him the true water of life, and handed it to him. He had scarcely tasted it, when he felt his sickness departing, and became strong and healthy as in the days of his youth. After that they both went to the youngest, mocked him, and said, "You certainly found the water of life, but you have had the pain, and we the gain; you should have been sharper, and should have kept your eyes open. We took it from you whilst you were asleep at sea, and when a year is over, one of us will go and fetch the beautiful princess. But beware that you do not disclose aught of this to our father; indeed he does not trust you, and if you say a single word, you shall lose your life into the bargain, but if you keep silent, you shall have it as a gift."

The old King was angry with his youngest son, and thought he had plotted against his life. So he summoned the court together and had sentence pronounced upon his son, that he should be secretly shot. And once when the prince was riding forth to the chase, suspecting no evil, the King's huntsman had to go with him, and when they were quite alone in the forest, the huntsman looked so sorrowful that the prince said to him, "Dear huntsman, what ails you?" The huntsman said, "I cannot tell you, and yet I ought." Then the prince said, "Say openly what it is, I will pardon you." - "Alas!" said the huntsman, "I am to shoot you dead, the King has ordered me to do it." Then the prince was shocked, and said, "Dear huntsman, let me live; there, I give you my royal garments; give me your common ones in their stead." The huntsman said, "I will willingly do that, indeed I should not have been able to shoot you." Then they exchanged clothes, and the huntsman returned home; the prince, however, went further into the forest. After a time three waggons of gold and precious stones came to the King for his youngest son, which were sent by the three Kings who had slain their enemies with the prince's sword, and maintained their people with his bread, and who wished to show their gratitude for it. The old King then thought, "Can my son have been innocent?" and said to his people, "Would that he were still alive, how it grieves me that I have suffered him to be killed!" - "He still lives," said the huntsman, "I could not find it in my heart to carry out your command," and told the King how it had happened. Then a stone fell from the King's heart, and he had it proclaimed in every country that his son might return and be taken into favour again.

The princess, however, had a road made up to her palace which was quite bright and golden, and told her people that whosoever came riding straight along it to her, would be the right wooer and was to be admitted, and whoever rode by the side of it, was not the right one, and was not to be admitted. As the time was now close at hand, the eldest thought he would hasten to go to the King's daughter, and give himself out as her deliverer, and thus win her for his bride, and the kingdom to boot. Therefore he rode forth, and when he arrived in front of the palace, and saw the splendid golden road, he thought, it would be a sin and a shame if he were to ride over that, and turned aside, and rode on the right side of it. But when he came to the door, the servants told him that he was not the right man, and was to go away again. Soon after this the second prince set out, and when he came to the golden road, and his horse had put one foot on it, he thought, it would be a sin and a shame to tread a piece of it off, and he turned aside and rode on the left side of it, and when he reached the door, the attendants told him he was not the right one, and he was to go away again. When at last the year had entirely expired, the third son likewise wished to ride out of the forest to his beloved, and with her forget his sorrows. So he set out and thought of her so incessantly, and wished to be with her so much, that he never noticed the golden road at all. So his horse rode onwards up the middle of it, and when he came to the door, it was opened and the princess received him with joy, and said he was her deliverer, and lord of the kingdom, and their wedding was celebrated with great rejoicing. When it was over she told him that his father invited him to come to him, and had forgiven him. So he rode thither, and told him everything; how his brothers had betrayed him, and how he had nevertheless kept silence. The old King wished to punish them, but they had put to sea, and never came back as long as they lived.

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Story DNA

Moral

Humility, kindness, and perseverance are rewarded, while pride, malice, and deceit lead to ruin.

Plot Summary

A King falls ill, and his three sons seek the magical 'water of life' to cure him. The two elder, arrogant brothers fail due to their rudeness to a dwarf and are trapped, while the youngest, humble brother succeeds with the dwarf's guidance, acquiring the water, a princess, and magical items. On their return, the elder brothers betray the youngest, stealing the water and framing him, leading to his banishment and near execution. However, the King discovers his son's innocence, and the youngest prince ultimately proves his worth by passing the princess's test, marrying her, and exposing his brothers' treachery, who then flee forever.

Themes

good vs. evilhumility vs. pridefraternal jealousyjustice and redemption

Emotional Arc

suffering to triumph

Writing Style

Voice: third person omniscient
Pacing: moderate
Descriptive: moderate
Techniques: rule of three, direct address to reader (e.g., "So fare haughty people.")

Narrative Elements

Conflict: person vs person
Ending: moral justice
Magic: water of life, dwarf with magical powers, enchanted castle, magical wand, magic bread (never-ending), magic sword (slays armies), enchanted lions, bewitched princes, golden road
the water of life (healing, immortality)the golden road (test of character, true worth)the dwarf (gatekeeper, judge of character)the lost heel (cost of success, mark of authenticity)

Cultural Context

Origin: German
Era: timeless fairy tale

Grimm's fairy tales often reflect common European folklore motifs and moral lessons prevalent in the 19th century, emphasizing virtues and consequences of vice.

Plot Beats (15)

  1. A King is gravely ill; an old man tells his three sons about the 'water of life' as the only cure.
  2. The eldest son, arrogant, sets out, insults a dwarf, and is trapped in a ravine by magic.
  3. The second son, also arrogant, follows, insults the same dwarf, and is similarly trapped.
  4. The youngest son, humble and polite, encounters the dwarf, receives instructions, an iron wand, and magic bread.
  5. He uses the items to enter an enchanted castle, appeases two lions, frees a princess, and collects the water of life before the clock strikes twelve, losing a piece of his heel.
  6. He returns, and the dwarf releases his brothers, warning him of their malice.
  7. The youngest prince uses his magic bread and sword to help three war-torn kingdoms, then sails home with his brothers.
  8. The elder brothers conspire, pour out the water of life while the youngest sleeps, replace it with saltwater, and frame him upon their return.
  9. The King, made worse by the saltwater, believes the elder brothers' lies and orders the youngest son's secret execution.
  10. The King's huntsman, unable to kill the innocent prince, exchanges clothes with him and lets him escape into the forest.
  11. Wagons of gold arrive from the three kings, thanking the youngest prince, making the King realize his son's innocence.
  12. The huntsman confesses, and the King sends out a proclamation for his son's return.
  13. The princess, awaiting her deliverer, builds a golden road; the elder brothers, greedy, avoid riding on it and are rejected.
  14. The youngest prince, focused on the princess, rides directly on the golden road without noticing it, and is welcomed.
  15. The youngest prince marries the princess, returns to his father, reveals the truth about his brothers, who flee and are never seen again.

Characters

👤

The Youngest Prince

human young adult male

None explicitly mentioned, but implied to be of royal bearing.

Attire: Initially royal garments, later exchanges them for common clothes with the huntsman. Carries an iron wand and two small loaves of bread on his quest.

A prince in common clothes, carrying a cup of water and a sword.

Kind, humble, courageous, forgiving, honorable.

👤

The King

human elderly male

Ill and near death at the beginning, later restored to health.

Attire: Royal attire, suitable for a king.

An old, sickly king on his deathbed, later a healthy, regretful monarch.

Distressed, initially reluctant, easily swayed by his older sons, remorseful.

✦

The Dwarf

magical creature adult male

Small in stature.

Attire: None explicitly mentioned; likely simple, rustic attire.

A small, old man standing in the road, offering advice or curses.

Wise, helpful to the humble, vengeful towards the haughty, powerful.

👤

The Eldest Prince

human young adult male

None explicitly mentioned, but implied to be of royal bearing.

Attire: Royal garments.

A proud prince on horseback, refusing to acknowledge a dwarf.

Haughty, greedy, deceitful, envious.

👤

The Second Prince

human young adult male

None explicitly mentioned, but implied to be of royal bearing.

Attire: Royal garments.

A proud prince on horseback, ignoring a dwarf.

Haughty, greedy, deceitful, envious.

👤

The Princess

human young adult female

Beautiful.

Attire: Implied to be regal, as she is a princess in an enchanted castle.

A beautiful princess in a grand castle, waiting for her deliverer.

Grateful, loving, loyal, clever.

👤

The Huntsman

human adult male

None explicitly mentioned.

Attire: Huntsman's attire, later exchanges it for royal garments.

A sorrowful huntsman holding a weapon, dressed in rustic clothes.

Compassionate, obedient but with a strong moral compass.

Locations

Palace Garden

outdoor

A garden belonging to the King's palace, where the three sons went to weep over their father's illness.

Mood: Sorrowful, reflective, a place of initial encounter.

The princes first learn about the Water of Life from an old man.

garden paths foliage an old man

Ravine (Mountain Pass)

transitional

A narrow pass between mountains that grew progressively tighter, eventually trapping the haughty princes. It was so narrow they couldn't turn their horses or dismount.

Mood: Confining, inescapable, a place of punishment.

The two elder princes are trapped here by the dwarf's magic.

steep mountain walls narrow road trapped horses

Enchanted Castle Courtyard

outdoor

The courtyard of an enchanted castle where the Water of Life springs from a fountain. It has an iron door and two lions with gaping jaws guarding the entrance.

Mood: Dangerous, magical, a place of challenge.

The youngest prince gains entry to the castle to find the Water of Life.

iron door fountain two lions with gaping jaws

Enchanted Castle Interior (Hall and Chamber)

indoor

A large and splendid hall within the enchanted castle, containing enchanted princes whose rings were taken. Beyond this, a chamber where a beautiful maiden resides, and another room with a newly-made bed.

Mood: Mysterious, opulent, a place of slumber and revelation.

The youngest prince meets the enchanted princess, rests, and obtains the Water of Life.

splendid hall enchanted princes rings sword loaf of bread beautiful maiden newly-made bed

Princess's Palace (Golden Road)

outdoor

The approach to the princess's palace, featuring a 'quite bright and golden' road specifically built for her true suitor. The road leads directly to the palace door.

Mood: Anticipatory, regal, a place of final judgment and reunion.

The princess tests her suitors, and the youngest prince arrives to claim her and the kingdom.

golden road palace entrance servants