THE RED CAPS and THE HUNTERS
by William Elliot Griffis · from Belgian Fairy Tales
Adapted Version
Once upon a time. People loved lions. They lived far away. But they only had pictures of lions. They wanted a *real* lion! They saw lions on flags. They saw lions on old coins. But these lions did not roar. These lions did not run. People wanted a big, strong, *real* lion.
Two brave hunters lived there. Hunter Finn was one. Hunter Leo was the other. They were very good hunters. They wanted to find a real lion. "Let's go to the far land!" said Hunter Finn. "'We will find a big lion!' Leo said."
Hunter Finn and Hunter Leo were kind. They did not hurt creatures for fun. They met at a special hill. It was Little People's Hill. Tiny, friendly people lived there. They wore little red hats. These were the Little Red Caps.
The sun went down. Night came. The Little Red Caps came out. They came from small caves. They were very bright. Some were red. Some were blue. They carried tiny, glowing lights.
The Little Red Caps danced. They tumbled and played. They pulled each other's noses. Hunter Finn watched them. Hunter Leo watched too. They both smiled. "Hee-hee!" they giggled. It was very funny.
Then they played a silly game. It was called 'smoke game'. They tore up paper. They tore up leaves. Smoke went up. They blew smoke at their friends.
The smoke filled the air. Many colors danced around. The hunters felt dizzy. It was hard to see. They felt very confused. "What is going on?" asked Hunter Finn. Their heads felt strange.
Hunter Finn got a clever idea. "I know!" he said. "We can use this trick. We can use it for the lion. We can make the lion dizzy. Then we can catch it! This is a smart plan."
Hunter Leo liked the idea. "Yes!" he said. "Good plan, Finn! Let's call it 'hiding trick'. 'Hiding trick' means hiding things. We can use paint. We can use brushes. We will paint the lion."
They thought about the lion. "A very big lion will be easy. We can trick it with paint. It will be so funny!" they said.
Hunter Finn went to sleep. Hunter Leo slept too. They dreamed happy dreams. They dreamed of their trip. They dreamed of the far land. They dreamed of painting the big lion. They smiled in their sleep.
Finn and Leo slept. They dreamed of their plan. Smartness was best. They would catch the lion. Soon they would go to the far land. They would try their trick!
Original Story
THE RED CAPS AND THE HUNTERS
Once upon a time there was an enormous creature that lived in the Land of Sentiment, called The Lion of the Netherlands. It was as big as the two countries, Holland and Belgium put together. Its lower limbs and haunches extended down, into the southern part of the Seventeen Provinces, and rested upon the high grounds of the Ardennes, upon the crags on which, a burg, or castle, was usually built. So this portion of the earth, which the lion straddled, with his lower limbs, was called Limburg.
When the mighty beast stood up, to make a rampant position, it poked its nose so far north and towards the pole, that it was nearly frozen. So they called that part of the country Friesland; or, as the boys used to spell it—Freezeland! Now the Dutch and Flemish for lion, is Leeuw; and there, the chief city was Leeuwarden, or the Lion City of the North.
The middle part of this creature, that is, the Lion of the Map, lay between France and Germany. To find room for its long tail, Leeuw had to whisk his tip-tuft almost up to Scotland, while the root end, and bulging curve of the long tail, nearly touched England. It made faces at Germany, but its back was toward the British Isles. Its eyes were very near, what the Dutch call their eilanden, and its grinning mouth opened near a place called Leer.
When this Lion was angry, and got its back up, like a monstrous cat, its roaring could be heard in Denmark.
In this Country of Seventeen Provinces, comprising Dutch folks, the Flemings, and the Walloons, there were also fifty places named, in one way or another, after the king of beasts. There were lion castles, lion hills, lion mountains, lion dykes, caves, corners, lanes, stones, nooks, valleys and capes. It seemed as if every pretty place, in Belgic, Dutch and Walloon geography had a lion for a namesake.
The Netherlanders, however, were not satisfied with only a geographical lion. Nor were they happy in having a lion that lies down only in an atlas, or that lives in fairy land, or of which kings and noblemen are so fond, when they make use of him in heraldry; that is, they put the beast on their banners, seals, crests, and coats of arms. Oldest in Europe is this Belgian lion.
Of these heraldic lions, that were never seen either in cages, or at the circus, nor even in Africa, or Asia, there were too many, already. They were crowned, or double-headed, as if a crown could put more brains in one’s noddle! or, as if two heads on the same beast were better than one! Some of them even had two tails, though what a lion, any more than a cow, wanted with more than one tail, was not clear.
Moreover, some of these heraldic beasts had tufted, or floriated tails, like gilliflowers. Or, they were curled in the middle, or frizzed all the way down. These lions were made to wear chains, jewelry, or flowers, or to stand on their hind legs, holding a shield, or coat of arms, or a flaming advertisement, of beer, or turnips, or waffles, or cookies. Besides these, some others had to stand up and wiggle their fore paws, like puppies asking for a dog biscuit. Worse than this, a few had to snicker and smirk, and grin, or leer, as if hearing good news, from their dams or cubs in Africa; or, as if they were reading a comic supplement to a Sunday newspaper. In fact, such lions, except in stone, or wood, or paint, or calico, were never heard of, in the jungles of Asia, or the veldts of Africa.
Now the Belgians wanted a lion, that was not on the map, nor in heraldry, or on a duke’s crest, or cut in stone or wood, or in a picture, but a live one, that could snarl, and bite, and roar, and go on a rampage. Yet, how should they capture a genuine male lion, a real beast, with a big beard and mane? Only one that could growl, and roar, and stand, and leap, or jump ten feet, and be able to eat up a calf, and pick its bones, or swallow ten pounds of mutton, or beef, at a meal, would fill the bill. Besides making faces, and swishing its tail around, and rearing up on its hind legs, and scratching with its four paws, it must have a tufted tail, at least a yard long. Nothing else would suit the Belgians, who are very proud of their country. They wanted a lion that would beat all creation.
Now there were two hunters, who were reckoned the bravest in all the Belgic realm. One was a Fleming and spoke Dutch. The other was a Walloon, and his speech was French; but the talk of both was about wild game, and how to get it. Happily, both understood each other’s language, when, in conversation about lions, or any other subject that related to the chase.
In these old days, before guns or powder, or bullets or cannon, they hunted wild animals with spears; and, with their arrows, they could bring down any bears, boars, or aurochs in the land. They had trapped all sorts of smaller animals, such as deer, foxes, rabbits, hares, and weasels, beside every variety of wild ducks, geese, and other birds, that were good to eat.
But a lion! Even if they went to Africa, how could they lure one out of the bush into the veldt, or get at him, when near a water hole? Their idea was to bring one alive to Belgium, in order to exhibit him. Then, the people would know what the real king of beasts was. Then, the artists and sculptors, also, could make pictures or statues. They might thus be able to learn, and to show, the difference between an imaginary or a paper lion, and the genuine monarch of the jungle.
These two hunters met at a place called Kabouterberg, or the Hill of the Elves, or fairies, called Kabouters; though the Belgian fairies that live in caves, are called Klabbers, or Red Caps. In this hill, which is near Gelrode village, one may see a number of little caves, where they used to live long ago. The two hunters and the elves were great friends. It is even commonly reported among the peasants, that these brave fellows could often see the Klabbers, when no one else could lay eyes on them; for they had unusually sharp eyesight. Though these hunters killed birds and animals for food, or fur, or to sell them, for a living, they were never once cruel. So the little Klabbers, liked the hunters, and never played any quellen, or bad tricks, on them, or their traps; though the imps often vexed mean and naughty people. Then these angry folks would call these Red Caps “quel-duivels,” or plaguey rascals, but for this, the Klabbers did not care a copper.
These two hunters having finished their long tramp, the one from the Ardennes and the other from the Campine, met late in the afternoon, at Gelrode. Being hungry, each pulled out of his bag, some sausages and bread; and there they sat eating until twilight.
“I hope we shall see the Klabbers, tonight,” said one fellow to the other. “I wonder if they are likely to come out.”
“I think it probable,” said the other. “The little Red Caps play around here very often. I’ve seen them before. They are always up to some tricks, or play, and I like to see them at it.”
The hunters had not long to wait, for no sooner had the shades of evening fallen, than out of the small caves in the hill, issued the funniest sort of a procession of little people, of all colors. Some had green faces and hands and others had blue. Each bore a tiny lantern, hardly as big as a glow worm; so that they looked like a line of fireflies. They made a sort of parade, several hundreds of feet long. Each one had, stuck in his belt, a little roll of something.
A Klabber is about half as high as a yard stick. As to their bodies, some were all red, from top to bottom, some yellow, some pink, and some blue.
There were a few white and black ones, but all had either green or blue hands and faces, with red caps on their heads.
Having come out for a frolic, they soon ranged themselves, in two long opposite rows, one against the other.
Then they began to dance, and caper, and tumble head over heels, and pull each other’s noses, which made the two hunters laugh heartily.
But pretty soon, with the many colors of their bodies and bright caps, and green hands and red faces, they made such a medley of tints and hues, that the hunters laughed still more uproariously at the jolly sight. They could not tell which was which. From being puzzled, the two men got so confused, that they suffered from a real brain storm. It was as though a hundred rainbows had been all smashed together, or were wobbling about. By and bye, there seemed no color at all, and the men actually became dizzy.
The next bit of fun, on the Red Caps’ program, was to tear up the bits of paper, which they carried in their belts, and roll them round. Or they made their little torches, out of dead twigs and leaves. Then, when all was ready, they ranged themselves into two lines again, as if two parties were trying to see which could beat the other in a game of smoke.
Each Red Cap pulled out his lantern and lighted the little roll of paper and leaves. Then he tried to blow the smoke into the face of a rival, on the opposite side. All the time, they kept up their laughing and chattering, like a lot of monkeys.
These Klabbers, were playing the game called camouflet, or smoke-blow. By the time the game was half over, the eyes of most of them were full of smoke, so that hardly any could see where they were going. In their glee, they tumbled over each other, making such a mess of colors, that the hunters were themselves so stupefied, that they began to wonder whether they had any brains left; for they could neither distinguish one color, or one Klabber, from another. When the men thought of rainbows, they wondered if rainbows ever got drunk.
At last, when all were tired out, and the fun lagged, the general of the Klabbers called off the game, and announced which side had gained the victory. The Green Faces had won over the Blues.
Then all the Klabbers picked up their lanterns, and, marching back up the hill, disappeared, in the little holes, or caves.
“Saint Christopher, help me! I have it,” said the Flemish hunter. “We’ll go to Africa and play the camouflet game on the lions. We’ll give them a brain storm of color, and then we’ll catch them, when their heads are upset.”
“By Saint Hubert, yes,” said the Walloon. “Come on! Let us make a big thing of it and call it camouflage. We’ll capture our lion with paintpots and brushes. The bigger the lion, the easier he will be fooled.”
When the hunters lay down to sleep, they dreamed of camouflaged houses, ships, lions and men and of their voyage to Africa.
Story DNA
Moral
Ingenuity and cleverness can overcome brute strength.
Plot Summary
The Belgians desire a real, live lion, not just a symbolic one. Two brave hunters, a Fleming and a Walloon, set out to capture one from Africa. They observe the Klabbers, small magical folk, playing a chaotic game of 'camouflet' with smoke and colors, which disorients the hunters. Inspired by this, the hunters devise a plan to use 'camouflage' – paint and visual tricks – to confuse and capture a lion, believing that a larger lion would be even easier to fool.
Themes
Emotional Arc
curiosity to triumph
Writing Style
Narrative Elements
Cultural Context
The story uses the 'Lion of the Netherlands' as a metaphor for the historical Low Countries (Seventeen Provinces), encompassing modern-day Belgium and the Netherlands. The concept of 'camouflage' is introduced as a clever trick, predating its modern military application but drawing on the idea of visual deception.
Plot Beats (11)
- The story introduces the symbolic 'Lion of the Netherlands' and the Belgian desire for a real, live lion, not just a heraldic one.
- Two renowned hunters, one Flemish and one Walloon, resolve to capture a genuine, fierce lion from Africa.
- The hunters, known for their kindness to nature, meet at Kabouterberg, a hill inhabited by friendly Klabbers (Red Caps).
- As evening falls, the Klabbers emerge from their caves, a colorful procession of tiny beings with lanterns.
- The Klabbers engage in a lively dance, tumbling and pulling noses, amusing the hunters.
- They then play a game called 'camouflet,' tearing up paper and leaves to create smoke, blowing it at each other.
- The Klabbers' smoke and chaotic colors cause dizziness and confusion for the observing hunters.
- The Flemish hunter has an epiphany, realizing they can use a similar 'camouflet' strategy on lions.
- The Walloon hunter agrees, suggesting they call it 'camouflage' and use paintpots and brushes.
- The hunters conclude that a larger lion would be even easier to fool with this method.
- They fall asleep, dreaming of camouflaged objects and their upcoming voyage to Africa.
Characters
The Flemish Hunter
A robust man of average height and sturdy build, accustomed to long tramps and outdoor life. His features are weathered from exposure to the elements, suggesting a life spent in the wilds of the Campine region. He possesses unusually sharp eyesight, allowing him to perceive the Klabbers.
Attire: Practical, durable hunting attire suitable for the pre-gunpowder era in the Low Countries. This would include a tunic made of coarse wool or linen, possibly in earthy tones, worn over breeches. He would wear sturdy leather boots and carry a leather satchel for provisions. A simple leather belt would hold his spear and other tools.
Wants: To capture a live, genuine lion to satisfy the Belgian people's desire for a real king of beasts, and to prove his bravery and skill as a hunter.
Flaw: Perhaps a slight overconfidence in his ability to outwit a wild beast, though tempered by his practical nature.
Begins as a skilled hunter of local game, but through his interaction with the Klabbers, he conceives an innovative, non-traditional method for hunting a much larger, more dangerous quarry, expanding his understanding of strategy beyond brute force.
Brave, resourceful, observant, practical, and possesses a good sense of humor, as evidenced by his enjoyment of the Klabbers' antics. He is also imaginative, quickly devising a plan to use the Klabbers' game for lion hunting.
The Walloon Hunter
A brave and strong man, likely of similar build to his Flemish counterpart, but perhaps with features more typical of the Ardennes region. His physical prowess is evident from his hunting lifestyle and long journey.
Attire: Similar to his Flemish companion, he would wear practical, durable hunting attire of the era. This would include a tunic and breeches made of wool or linen, in natural or muted colors, with sturdy leather footwear. He would also carry a bag for provisions.
Wants: To capture a live lion for Belgium, sharing the national pride and the desire to exhibit a true king of beasts, and to prove his bravery.
Flaw: Potentially a tendency towards grandiosity, as he suggests making the plan a 'big thing' and calling it 'camouflage'.
Like his companion, he evolves from a traditional hunter to one who embraces a novel, strategic approach to capturing a formidable beast, learning to apply ingenuity over brute force.
Brave, decisive, enthusiastic, and quick to embrace new ideas. He shares his companion's sense of humor and resourcefulness, readily agreeing to the unconventional hunting plan.
Klabbers (Red Caps)
Tiny, about half as high as a yardstick. Their bodies come in various solid colors: red, yellow, pink, blue, white, and black. All Klabbers have either green or blue hands and faces.
Attire: Their bodies are their 'clothing,' being solid colors from top to bottom. Each wears a bright red cap on their head and carries a tiny lantern. They also tuck a small roll of paper/leaves into their belts.
Wants: To frolic, play games, and have fun. They enjoy vexing 'mean and naughty people' but are kind to their friends.
Flaw: Easily disoriented by their own smoke game, becoming unable to see or distinguish each other.
They serve as a catalyst for the hunters' plan, demonstrating the 'camouflet' game that inspires the idea of 'camouflage' for lion hunting. They do not change themselves but provide the crucial insight.
Mischievous, playful, joyful, boisterous, and generally good-natured towards those they like (like the hunters). They enjoy pranks and games, especially those involving confusion and smoke.
Locations
Kabouterberg (Hill of the Elves)
A hill near Gelrode village in Belgium, characterized by a number of small, natural caves. The terrain is likely forested or overgrown, providing cover for the mythical Klabbers.
Mood: Mysterious, playful, enchanting, with a sense of hidden magic and ancient folklore.
The two hunters meet here, eat their meal, and witness the Klabbers' 'camouflet' game, which inspires their plan to capture a lion.